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Al-Qadim: Your input wanted!
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<blockquote data-quote="Shemeska" data-source="post: 4468727" data-attributes="member: 11697"><p>If the setting flavor and atmosphere remained intact rather than having the PoL tropes and setting material forced upon it - just using 4e rules without forcing a homogenization of fluff, sure.</p><p></p><p>But if it's going to get trainwrecked and cobbled together with parts of 4e's core setting, like a drooling, shambling frakenstein's monster of original and grafted parts when all is said and done, I'd rather it not happen. In that event make an Arabian themed PoL setting and let it stand on its own rather than junk Al-Qadim in the process to hijack its name.</p><p></p><p>The actual ruleset means little to me, 4e is just as valid as 3e or 2e or a deck of cards and a ouija board. They shouldn't dictate the flavor or change established flavor though - they should support it. Consistency and continuity of a setting's flavor and fluffy bits (the parts of a setting that attract me in the first place) are what matters. Trashing a setting to fit in perfectly with a quasi-setting used in the core rules is bad design.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 4468727, member: 11697"] If the setting flavor and atmosphere remained intact rather than having the PoL tropes and setting material forced upon it - just using 4e rules without forcing a homogenization of fluff, sure. But if it's going to get trainwrecked and cobbled together with parts of 4e's core setting, like a drooling, shambling frakenstein's monster of original and grafted parts when all is said and done, I'd rather it not happen. In that event make an Arabian themed PoL setting and let it stand on its own rather than junk Al-Qadim in the process to hijack its name. The actual ruleset means little to me, 4e is just as valid as 3e or 2e or a deck of cards and a ouija board. They shouldn't dictate the flavor or change established flavor though - they should support it. Consistency and continuity of a setting's flavor and fluffy bits (the parts of a setting that attract me in the first place) are what matters. Trashing a setting to fit in perfectly with a quasi-setting used in the core rules is bad design. [/QUOTE]
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