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<blockquote data-quote="Motorskills" data-source="post: 6785734" data-attributes="member: 15921"><p>Never played AL, intending to get into it in the New Year.</p><p></p><p></p><p>I travel different places in the USA every week, so regular games are pretty much a no-go for me, although I have recently started hosting an infrequent OotA campaign for a few friends. So I'll mostly be targeting conventions, and have found the calendar and map which will be a great help in planning my itineraries.</p><p></p><p></p><p>I'm hoping y'all can help with the following:</p><p></p><p>i) If I am in a town with a gameshop, can I sit in on one of their sessions, space allowing? Is that allowed, and even if so, would it be too disruptive in-character?</p><p></p><p></p><p>ii) If I do a series of adventures at a convention, can I level up between adventures? If yes, what is the typical number of adventures required per level-up?</p><p></p><p></p><p>iii) Can I have more than one active AL character at a time? (I might need a spare PC in case someone levels into the next grade, or gets killed)</p><p></p><p></p><p>iv) How does Downtime work in practise? AFAICT, I only need money and time to craft things, learn languages, and develop tool proficiences? </p><p></p><p>a) Does the required game time (days) equate to real time, or is just handwaved?</p><p>b) If the latter, if I stumble on a dragonhoard, does that mean I can learn every language and become proficient with all tools overnight?</p><p>c) Can other non-tool proficiences be learned? </p><p></p><p></p><p>v) What will it take to make my home-based OotA campaign AL-eligible for myself and/or my players? </p><p>a) Can those characters be used at other AL events, doesn't that risk messing up either or both events?</p><p>b) How does xp / magic / Renown etc work, what do I need to do for my players?</p><p>c) As the DM, how would this work for me?</p><p></p><p></p><p>Thanks in advance!</p></blockquote><p></p>
[QUOTE="Motorskills, post: 6785734, member: 15921"] Never played AL, intending to get into it in the New Year. I travel different places in the USA every week, so regular games are pretty much a no-go for me, although I have recently started hosting an infrequent OotA campaign for a few friends. So I'll mostly be targeting conventions, and have found the calendar and map which will be a great help in planning my itineraries. I'm hoping y'all can help with the following: i) If I am in a town with a gameshop, can I sit in on one of their sessions, space allowing? Is that allowed, and even if so, would it be too disruptive in-character? ii) If I do a series of adventures at a convention, can I level up between adventures? If yes, what is the typical number of adventures required per level-up? iii) Can I have more than one active AL character at a time? (I might need a spare PC in case someone levels into the next grade, or gets killed) iv) How does Downtime work in practise? AFAICT, I only need money and time to craft things, learn languages, and develop tool proficiences? a) Does the required game time (days) equate to real time, or is just handwaved? b) If the latter, if I stumble on a dragonhoard, does that mean I can learn every language and become proficient with all tools overnight? c) Can other non-tool proficiences be learned? v) What will it take to make my home-based OotA campaign AL-eligible for myself and/or my players? a) Can those characters be used at other AL events, doesn't that risk messing up either or both events? b) How does xp / magic / Renown etc work, what do I need to do for my players? c) As the DM, how would this work for me? Thanks in advance! [/QUOTE]
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