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<blockquote data-quote="Pauper" data-source="post: 6785871" data-attributes="member: 17607"><p>I'm not an admin, but I'll give it a shot.</p><p></p><p></p><p></p><p>Ultimately it's up to the folks at the store, but yeah, the idea of Adventurers League is exactly this -- you can walk into any store offering AL play and play your AL-legal character.</p><p></p><p></p><p></p><p></p><p>Not only can you, you have to -- if you gain enough XP to level up at the end of an adventure, you level up right then. You can't say 'oh, crud, I'm scheduled to play another 1-4 mod, I can't level up to 5'. (See below.)</p><p></p><p></p><p></p><p></p><p>Not only can you have more than one, you should, for a number of reasons:</p><p></p><p>- A player can play an adventure any number of times, but a character can only participate in a given adventure once. If the store you're visiting is running DDEX 1-6, and you've already played it with your character, you either need a different character to play (if it's a 1-4 mod, you can make a new level 1 character), or you'll have to sit out.</p><p></p><p>- Characters have to be in the proper level range to play certain adventures. If all you have is a level 3 character, and the store you're visiting is only running a 5-11 adventure, you're out of luck.</p><p></p><p>- Especially if you're travelling and don't play with a regular group, the role that a given table might need most may differ from store to store. So if you have a wizard, paladin, and ranger, you've got lots of options for what to play to help 'fill out' that night's table. Otherwise you may end up as I did at a table at GameholeCon -- the paladin in a party with 3 wizards.</p><p></p><p></p><p></p><p>In practice? You likely won't use Downtime much. In a year-and-a-half of running and playing AL, I've used the 'catching up' option once, and occasionally spent a day to justify recovering from things like wight drain and the like.</p><p></p><p></p><p></p><p>In AL, it's hand-waved.</p><p></p><p></p><p></p><p>You need 250 downtime days to learn a language or a tool proficiency, and you gain downtime in increments of 10-20 days (depending on adventure tier) per adventure, so it'll be a long time before you have enough to even learn one language or tool proficiency.</p><p></p><p>Dragon hoards don't contain downtime as a treasure type, sadly.</p><p></p><p></p><p></p><p>No weapon or armor proficiencies, if that's what you're asking. Not sure what other non-tool proficiencies there are.</p><p></p><p></p><p></p><p>As noted, if you didn't start it as an AL-legal game (that is, make sure all characters abide by the AL character creation rules, mainly), then it won't be an AL-legal game. And if even one player refuses to abide by the AL creation rules, then your game won't be AL-legal for anyone.</p><p></p><p>Unless you were planning to start your game over as an AL-legal game (in which case, there's already advice for you on the Adventurers League Organizers web page -- dndadventurersleague.org), I wouldn't worry about running Out of the Abyss as an AL-legal game. What you might choose to do is run certain Expeditions, released in Dragon+ as AL-legal home adventures, if you want to provide an AL-legal experience for your players without the complexities of juggling two different sets of storylines.</p><p></p><p>--</p><p>Pauper</p></blockquote><p></p>
[QUOTE="Pauper, post: 6785871, member: 17607"] I'm not an admin, but I'll give it a shot. Ultimately it's up to the folks at the store, but yeah, the idea of Adventurers League is exactly this -- you can walk into any store offering AL play and play your AL-legal character. Not only can you, you have to -- if you gain enough XP to level up at the end of an adventure, you level up right then. You can't say 'oh, crud, I'm scheduled to play another 1-4 mod, I can't level up to 5'. (See below.) Not only can you have more than one, you should, for a number of reasons: - A player can play an adventure any number of times, but a character can only participate in a given adventure once. If the store you're visiting is running DDEX 1-6, and you've already played it with your character, you either need a different character to play (if it's a 1-4 mod, you can make a new level 1 character), or you'll have to sit out. - Characters have to be in the proper level range to play certain adventures. If all you have is a level 3 character, and the store you're visiting is only running a 5-11 adventure, you're out of luck. - Especially if you're travelling and don't play with a regular group, the role that a given table might need most may differ from store to store. So if you have a wizard, paladin, and ranger, you've got lots of options for what to play to help 'fill out' that night's table. Otherwise you may end up as I did at a table at GameholeCon -- the paladin in a party with 3 wizards. In practice? You likely won't use Downtime much. In a year-and-a-half of running and playing AL, I've used the 'catching up' option once, and occasionally spent a day to justify recovering from things like wight drain and the like. In AL, it's hand-waved. You need 250 downtime days to learn a language or a tool proficiency, and you gain downtime in increments of 10-20 days (depending on adventure tier) per adventure, so it'll be a long time before you have enough to even learn one language or tool proficiency. Dragon hoards don't contain downtime as a treasure type, sadly. No weapon or armor proficiencies, if that's what you're asking. Not sure what other non-tool proficiencies there are. As noted, if you didn't start it as an AL-legal game (that is, make sure all characters abide by the AL character creation rules, mainly), then it won't be an AL-legal game. And if even one player refuses to abide by the AL creation rules, then your game won't be AL-legal for anyone. Unless you were planning to start your game over as an AL-legal game (in which case, there's already advice for you on the Adventurers League Organizers web page -- dndadventurersleague.org), I wouldn't worry about running Out of the Abyss as an AL-legal game. What you might choose to do is run certain Expeditions, released in Dragon+ as AL-legal home adventures, if you want to provide an AL-legal experience for your players without the complexities of juggling two different sets of storylines. -- Pauper [/QUOTE]
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