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Alam al-Rashidun: Elemental Renaissance
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<blockquote data-quote="jasin" data-source="post: 2756918" data-attributes="member: 7531"><p>Well, I actually imagine the priesthoods of different Pillars (i.e. elements) being quite friendly with each other. Any rivalry certainly isn't supposed to be worse than friendly (I can imagine two priests after a fight bantering along the lines of: "if you had the swiftness of Fire, you wouldn't have earned that black eye, you know" -- "ah, quite true, but if you had the solidity of Earth, you wouldn't fear a black eye so much").</p><p></p><p>But I guess that nearly 150 years since the last serious threat, petty politicking might have taken root. Not enough that they should be considered fractious or disorganized, but enough that they might waste precious moments stuck in a council chamber while the Fedayeen/Kurgan/whoever ride with swords drawn...</p><p></p><p></p><p>It might make an interesting journey, from being looked down on for his adherence to "wild", "pre-Pillar", "village" elementalism, to being hailed as a hero of the land.</p><p></p><p>Also, Walkers in the Waste. Must include Walkers in the Waste somehow!</p><p></p><p></p><p>Yes! A perfect character.</p><p></p><p></p><p>"House of War". It's the Turkish name for Belgrade. (Dar es Salaam is "House of Peace".)</p><p></p><p>It has been brought to my attention that "jihad" doesn't really mean "war" but "religious struggle" which can mean anything from trying to be a better person to cutting or blowing people up, so a more literal name might be Dar al-Harb (which means something like "house of war/chaos"). But Dar ul-Jihad will have a more sinister ring for modern player, which is good, and the Kurgan could easily have been fanatics. Unswerving conviction always helps if you're trying to be a powerful evil tyranny.</p><p></p><p></p><p>That's it, more or less. "Realm of the Righteous", "World of the Rightly-Guided", something like that.</p><p></p><p>My Arabic is pretty much non-existant too. This is just the result of a bit of Googling and Wikipedia searching and cutting and pasting phrases to create new ones (probably mismatching inflections horribly in the process).</p></blockquote><p></p>
[QUOTE="jasin, post: 2756918, member: 7531"] Well, I actually imagine the priesthoods of different Pillars (i.e. elements) being quite friendly with each other. Any rivalry certainly isn't supposed to be worse than friendly (I can imagine two priests after a fight bantering along the lines of: "if you had the swiftness of Fire, you wouldn't have earned that black eye, you know" -- "ah, quite true, but if you had the solidity of Earth, you wouldn't fear a black eye so much"). But I guess that nearly 150 years since the last serious threat, petty politicking might have taken root. Not enough that they should be considered fractious or disorganized, but enough that they might waste precious moments stuck in a council chamber while the Fedayeen/Kurgan/whoever ride with swords drawn... It might make an interesting journey, from being looked down on for his adherence to "wild", "pre-Pillar", "village" elementalism, to being hailed as a hero of the land. Also, Walkers in the Waste. Must include Walkers in the Waste somehow! Yes! A perfect character. "House of War". It's the Turkish name for Belgrade. (Dar es Salaam is "House of Peace".) It has been brought to my attention that "jihad" doesn't really mean "war" but "religious struggle" which can mean anything from trying to be a better person to cutting or blowing people up, so a more literal name might be Dar al-Harb (which means something like "house of war/chaos"). But Dar ul-Jihad will have a more sinister ring for modern player, which is good, and the Kurgan could easily have been fanatics. Unswerving conviction always helps if you're trying to be a powerful evil tyranny. That's it, more or less. "Realm of the Righteous", "World of the Rightly-Guided", something like that. My Arabic is pretty much non-existant too. This is just the result of a bit of Googling and Wikipedia searching and cutting and pasting phrases to create new ones (probably mismatching inflections horribly in the process). [/QUOTE]
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