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Alam al-Rashidun: Elemental Renaissance
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<blockquote data-quote="jasin" data-source="post: 2761957" data-attributes="member: 7531"><p>I want renamed shugenja as the elementalist priests of al-Rashidun, with battle shugenja (based off the battle sorcerer: like shugenja, but medium BAB, better HD, slightly weaker spellcasting) for the warlike Fedayeen.</p><p></p><p>I was actually thinking of making bards (renamed sha'ir, which is an arabic word for "poet" and so a better fit for bards than wizards) the only arcane spellcasting class available, but wu jen would be worth looking into, yes. If a ritual, formulaic approach to wizardry is emphasized, they could be a sort of stepping stone between the religious magic of the priests and the "dirty", hands-on, do-what-works style of the artificer.</p><p></p><p>What to do with Metal, though? Just dump it and move the spells over into the general list, or make it indicative of some difference in paradigm between the shugenja and wu jen...?</p><p></p><p></p><p>Not necessarily, really. I know you need dragonshards to do elemental binding in Eberron, but you might as well say that it's enough to just take a sword, an elemental, and start binding, if you know the appropriate techniques.</p><p></p><p>But making it so that you need to harvest the desert for melang^H^H^H^H^H^Helemental focuses might be interesting too...</p><p></p><p></p><p>I think I'd like to keep the paladin, but I think it would need serious reworking. Rebuke/command elementals instead of turn/destroy undead, a different spell list, more similar to the shugenja's than the cleric's (probably different lists for different elements)...</p><p></p><p></p><p>Which reminds me: another area I haven't put much thought into are non-humans. I'd definitely like to use genasi somehow, but I'm not sure how. The PHB demihumans are probably out (except maybe dwarves, in the mountains "at the edge of the map" somewhere). Beyond that, I don't really have anything.</p></blockquote><p></p>
[QUOTE="jasin, post: 2761957, member: 7531"] I want renamed shugenja as the elementalist priests of al-Rashidun, with battle shugenja (based off the battle sorcerer: like shugenja, but medium BAB, better HD, slightly weaker spellcasting) for the warlike Fedayeen. I was actually thinking of making bards (renamed sha'ir, which is an arabic word for "poet" and so a better fit for bards than wizards) the only arcane spellcasting class available, but wu jen would be worth looking into, yes. If a ritual, formulaic approach to wizardry is emphasized, they could be a sort of stepping stone between the religious magic of the priests and the "dirty", hands-on, do-what-works style of the artificer. What to do with Metal, though? Just dump it and move the spells over into the general list, or make it indicative of some difference in paradigm between the shugenja and wu jen...? Not necessarily, really. I know you need dragonshards to do elemental binding in Eberron, but you might as well say that it's enough to just take a sword, an elemental, and start binding, if you know the appropriate techniques. But making it so that you need to harvest the desert for melang^H^H^H^H^H^Helemental focuses might be interesting too... I think I'd like to keep the paladin, but I think it would need serious reworking. Rebuke/command elementals instead of turn/destroy undead, a different spell list, more similar to the shugenja's than the cleric's (probably different lists for different elements)... Which reminds me: another area I haven't put much thought into are non-humans. I'd definitely like to use genasi somehow, but I'm not sure how. The PHB demihumans are probably out (except maybe dwarves, in the mountains "at the edge of the map" somewhere). Beyond that, I don't really have anything. [/QUOTE]
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