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Alchemist/Ranger Gestalt Build Help
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5701630" data-attributes="member: 35909"><p>Look at the archetypes. I don't like bombs and their limited use per day / small damage and area. Would you consider being a Vivvisectionist Alchemist (trades bombs for rogue SA and a few other things) and doing a TWF Ranger? Alchemist also has the Mindchemist arhcetype to boost mental at the expense of physical stats, if you prefer. They're also great at knowledge checks. UC has the Beastform or whatever it's called archetpye to replace stuff for some minor shapechanging goodies. Finally, if you don't do bomb throwing, Internal Alchemist is really cool. Doesn't help with anything particularly, but being able to hold your breath all day is pretty cool.</p><p></p><p>Don't do Trapper Ranger, it's a trap. Your spellcasting is a huge loss and the traps you get instead come a level later and suck. You have disable device as a class skill via Alchemist already, and you don't need Trapfinding to find non-magical traps anymore. See if your DM would let you just straight up trade Track for Trapfinding, do not sacrifice your spellcasting for it!</p><p></p><p>EDIT: Actually, you could still do archery as a Viv. Alchemist. It's just so hard to get ranged sneak attack in PF after the first round.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5701630, member: 35909"] Look at the archetypes. I don't like bombs and their limited use per day / small damage and area. Would you consider being a Vivvisectionist Alchemist (trades bombs for rogue SA and a few other things) and doing a TWF Ranger? Alchemist also has the Mindchemist arhcetype to boost mental at the expense of physical stats, if you prefer. They're also great at knowledge checks. UC has the Beastform or whatever it's called archetpye to replace stuff for some minor shapechanging goodies. Finally, if you don't do bomb throwing, Internal Alchemist is really cool. Doesn't help with anything particularly, but being able to hold your breath all day is pretty cool. Don't do Trapper Ranger, it's a trap. Your spellcasting is a huge loss and the traps you get instead come a level later and suck. You have disable device as a class skill via Alchemist already, and you don't need Trapfinding to find non-magical traps anymore. See if your DM would let you just straight up trade Track for Trapfinding, do not sacrifice your spellcasting for it! EDIT: Actually, you could still do archery as a Viv. Alchemist. It's just so hard to get ranged sneak attack in PF after the first round. [/QUOTE]
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