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General Tabletop Discussion
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Alertness & initative Query
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<blockquote data-quote="UngeheuerLich" data-source="post: 6818850" data-attributes="member: 59057"><p>Actually, in most Situations I would start with: I attack and roll initiative. There are situations however where anything other than: Ok, use your readied action makes no sense.</p><p></p><p>Example: I am hidden and ready an action to snipe the enemy mage as soon as I see him wiggling his hands.</p><p>I do assume that I know I am in combat and the mage does not. He thinks he is there speaking to his next victims. I may have my other players roll deception and the one hiding stealth. But I would not deny them the chance to hit first when they planned that well. Even if the enemy wizard has a trident of warning or alert. His benefit will be that he may cast shield and act immediately afterwards.</p><p>Notice that only the very first person to shoot will be allowed to act outside of initiative order. My reasoning is that you can't shoot totally simultaneous.</p><p>And I use the rule for readied actions. So no multiattack, no movement at all. Just a single shot.</p><p>And I may give everyone an active perception check to notice what is goong on. So it should even out.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 6818850, member: 59057"] Actually, in most Situations I would start with: I attack and roll initiative. There are situations however where anything other than: Ok, use your readied action makes no sense. Example: I am hidden and ready an action to snipe the enemy mage as soon as I see him wiggling his hands. I do assume that I know I am in combat and the mage does not. He thinks he is there speaking to his next victims. I may have my other players roll deception and the one hiding stealth. But I would not deny them the chance to hit first when they planned that well. Even if the enemy wizard has a trident of warning or alert. His benefit will be that he may cast shield and act immediately afterwards. Notice that only the very first person to shoot will be allowed to act outside of initiative order. My reasoning is that you can't shoot totally simultaneous. And I use the rule for readied actions. So no multiattack, no movement at all. Just a single shot. And I may give everyone an active perception check to notice what is goong on. So it should even out. [/QUOTE]
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