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General Tabletop Discussion
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Alertness & initative Query
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<blockquote data-quote="Flamestrike" data-source="post: 6819143" data-attributes="member: 6788736"><p>Sweet. In your games I would always be the one screamin I ATTACK first.</p><p></p><p>It gets me a whole extra round of combat. Good chance it surprises the enemy too, so (assuming I roll well for initiative) thats three whole turns in a row for me (The 'special' round 'outside' combat for being the one that triggered combat by announcing it, then the surprise round, AND then go first on round 2).</p><p></p><p>That should be enough for me to drop at least three of my highest level spells on the enemy before they can react.</p><p></p><p>Any reason why youre doing it this way, and not using the rules?</p><p></p><p></p><p></p><p><span style="font-family: 'Verdana'">Why use such ridiculous and extreme outliers? Obviously in this case the DM can step in.</span></p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6819143, member: 6788736"] Sweet. In your games I would always be the one screamin I ATTACK first. It gets me a whole extra round of combat. Good chance it surprises the enemy too, so (assuming I roll well for initiative) thats three whole turns in a row for me (The 'special' round 'outside' combat for being the one that triggered combat by announcing it, then the surprise round, AND then go first on round 2). That should be enough for me to drop at least three of my highest level spells on the enemy before they can react. Any reason why youre doing it this way, and not using the rules? [FONT=Verdana][/FONT] [FONT=Verdana]Why use such ridiculous and extreme outliers? Obviously in this case the DM can step in.[/FONT] [/QUOTE]
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