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Alien Races - Which Ones Equal Pure Awesome?
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<blockquote data-quote="SteelDraco" data-source="post: 5872855" data-attributes="member: 359"><p>I also really like the quarian and the geth from Mass Effect, and would probably drop them mostly as-is into any sci-fi game I ran. The pair make a great setting element.</p><p></p><p>I always liked the Vorox from Fading Suns and the weren from Alternity. They're pretty much the same conceptual space as the troll you've described - big bruiser races that have been marginalized by their role in society. Both are more honor-bound warrior types than trolls, which is honestly a little played out for me - I like it as a racial ideal that few actually work that hard to attain.</p><p></p><p>The mechalus from Alternity could be a neat offshoot of the quarians. Mechalus are mostly human-looking, though they have strange-colored skin and extensive cybernetic implants. They could be quarians that traded the environment suits for cybernetic upgrades that served the same function. Maybe a more military or non-migratory version of the quarians?</p><p></p><p>Alternity's sesheyans and Fading Sun's ascorbites fit another niche I like - the primitive hunter-race. Sesheyans are from a nocturnal jungle world, and look like gargoyle-like bat-people with extra eyes all around their heads. They were enslaved by the first humans they came into contact with - they were tricked into signing off the rights to their homeworld and the labor of all the race. The megacorp uses them as black-op agents, as they're naturally talented at stealth and infiltration. Ascorbites are fairly feral mantis-people who were just thought to be a natural predator on their world for a long time - it took a while for scientists to realize they were sentient. They don't like humans much.</p><p></p><p>I also like the concept of the Zerg as an antagonist race. Insectile/reptilian biological adaptors with a bunch of different possible forms based on what they're dealing with and exposed to. The infestation stuff is always fun for a sci-fi game, in my experience, and they're a very different kind of creature than most "rubber forehead aliens".</p><p></p><p>I also have a pretty big fondness for Mass Effect's elcor, though I realize they wouldn't be very practical for a game. Resigned statement: this makes me sad.</p></blockquote><p></p>
[QUOTE="SteelDraco, post: 5872855, member: 359"] I also really like the quarian and the geth from Mass Effect, and would probably drop them mostly as-is into any sci-fi game I ran. The pair make a great setting element. I always liked the Vorox from Fading Suns and the weren from Alternity. They're pretty much the same conceptual space as the troll you've described - big bruiser races that have been marginalized by their role in society. Both are more honor-bound warrior types than trolls, which is honestly a little played out for me - I like it as a racial ideal that few actually work that hard to attain. The mechalus from Alternity could be a neat offshoot of the quarians. Mechalus are mostly human-looking, though they have strange-colored skin and extensive cybernetic implants. They could be quarians that traded the environment suits for cybernetic upgrades that served the same function. Maybe a more military or non-migratory version of the quarians? Alternity's sesheyans and Fading Sun's ascorbites fit another niche I like - the primitive hunter-race. Sesheyans are from a nocturnal jungle world, and look like gargoyle-like bat-people with extra eyes all around their heads. They were enslaved by the first humans they came into contact with - they were tricked into signing off the rights to their homeworld and the labor of all the race. The megacorp uses them as black-op agents, as they're naturally talented at stealth and infiltration. Ascorbites are fairly feral mantis-people who were just thought to be a natural predator on their world for a long time - it took a while for scientists to realize they were sentient. They don't like humans much. I also like the concept of the Zerg as an antagonist race. Insectile/reptilian biological adaptors with a bunch of different possible forms based on what they're dealing with and exposed to. The infestation stuff is always fun for a sci-fi game, in my experience, and they're a very different kind of creature than most "rubber forehead aliens". I also have a pretty big fondness for Mass Effect's elcor, though I realize they wouldn't be very practical for a game. Resigned statement: this makes me sad. [/QUOTE]
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