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Aliens RPG Post Mortem
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<blockquote data-quote="hawkeyefan" data-source="post: 8422287" data-attributes="member: 6785785"><p>Yeah, it’s hard to say. The book gives advice for three campaign types and colony is one of them, but the bulk of what’s offered is random tables. Not much for the kind of “between crises” long term type things that would seem important to such a campaign. My guess is that they’ll create a colony campaign book which will expand on that much as the Colonial Marines handbook explored how to handle a military focused campaign.</p><p></p><p>In the absence of that, yeah, that kind of thing would be tough. To take your example specifically, were the stakes of failure established? I’d expect so, but curious. For your bonus successes, extra questions maybe? If any pertained. Or else additional instances of success (the whole installation versus one door, etc.) or doing it in half the time or similar. Those are what immediately spring to mind, but it’s possible none of them apply.</p><p></p><p>And this may be a stupid question, but was a roll even needed? Should you just succeed? Again, I think this is where the stakes need to be established.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8422287, member: 6785785"] Yeah, it’s hard to say. The book gives advice for three campaign types and colony is one of them, but the bulk of what’s offered is random tables. Not much for the kind of “between crises” long term type things that would seem important to such a campaign. My guess is that they’ll create a colony campaign book which will expand on that much as the Colonial Marines handbook explored how to handle a military focused campaign. In the absence of that, yeah, that kind of thing would be tough. To take your example specifically, were the stakes of failure established? I’d expect so, but curious. For your bonus successes, extra questions maybe? If any pertained. Or else additional instances of success (the whole installation versus one door, etc.) or doing it in half the time or similar. Those are what immediately spring to mind, but it’s possible none of them apply. And this may be a stupid question, but was a roll even needed? Should you just succeed? Again, I think this is where the stakes need to be established. [/QUOTE]
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