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Alignment - Action As Intent
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<blockquote data-quote="I'm A Banana" data-source="post: 3607450" data-attributes="member: 2067"><p>Interesting. I'm not really comfortable with rewarding cruel motives by time in paradise, or by punishing good motives due to simple ignorance. </p><p></p><p></p><p>IMC, intent is meaningless without action, but then action doesn't happen without intent. Specifically, you have to WANT to cause something, then cause it. </p><p></p><p>Sort of, why you want it points you in a direction, and actually causing it makes you take a step in that direction.</p><p></p><p>"Burning down an orphanage" is an action. By itself, it's just an event, just like a fireball is just a magic spell. </p><p></p><p>"Burning down an orphanage to prevent the rise of the lost king, because you heard the kid might be staying there" is Evil, as anyone can see.</p><p></p><p>"Burning down an orphanage because the children there are enslaved to a devil who causes them endless suffering and is training them to be soulless killing machines" might actually be Good, for all the mercy and compassion showed by such an act.</p><p></p><p>If you're affraid that the lost king might rise or if you are sad for the orphans who are devil-slaves, but you take no action, you're still Neutral, despite having either bad thoughts or good thoughts. </p><p></p><p>Deities can't see into your heart, but they can tell if you're laughing maniacally or saying prayers for the children's soul or just treating it like a daily task, too, which is why, IMC, all the little character trappings surrounding an event are important. If your paladin doesn't actually show remorse at having to burn down that orphanage, he could be on the short list for a quick fall.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 3607450, member: 2067"] Interesting. I'm not really comfortable with rewarding cruel motives by time in paradise, or by punishing good motives due to simple ignorance. IMC, intent is meaningless without action, but then action doesn't happen without intent. Specifically, you have to WANT to cause something, then cause it. Sort of, why you want it points you in a direction, and actually causing it makes you take a step in that direction. "Burning down an orphanage" is an action. By itself, it's just an event, just like a fireball is just a magic spell. "Burning down an orphanage to prevent the rise of the lost king, because you heard the kid might be staying there" is Evil, as anyone can see. "Burning down an orphanage because the children there are enslaved to a devil who causes them endless suffering and is training them to be soulless killing machines" might actually be Good, for all the mercy and compassion showed by such an act. If you're affraid that the lost king might rise or if you are sad for the orphans who are devil-slaves, but you take no action, you're still Neutral, despite having either bad thoughts or good thoughts. Deities can't see into your heart, but they can tell if you're laughing maniacally or saying prayers for the children's soul or just treating it like a daily task, too, which is why, IMC, all the little character trappings surrounding an event are important. If your paladin doesn't actually show remorse at having to burn down that orphanage, he could be on the short list for a quick fall. [/QUOTE]
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