Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Alignment - Action As Intent
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="green slime" data-source="post: 3609923" data-attributes="member: 1325"><p>Consider the following, rather standard, situation:</p><p></p><p>A damsel is in distress, kidnapped by an organisation "The do-bad-ers".</p><p>This group is thoroughly evil. They plan to execute the princess if their demands are not met (standard fare: release political prisoners, free province Y, concede Z) before a certain date.</p><p></p><p>A "hero" could appear and declare his intent to rescue the princess. A declaration of an intended action.</p><p></p><p>It is my contention, that mere declaration of intent is not enough. </p><p></p><p>There must be adequate, sufficient action connected to the declaration, to give it any moral meaning. Otherwise the "hero" is guilty of the cardinal sin of Sloth.</p><p></p><p>The declaration in connection with inadequate action can, in itself, be considered no more than mere neutral behaviour at best. Whether the action itself is "adequate" or not, is up to the DM to gauge.</p><p></p><p>Action, without intent, is likewise suspect. If some action should accidently procure the premature release of the princess, this act could not be presumed to be automatically "good". The persuer of this action, would've been persuing a completely different agenda. That agenda could be for a very much greater evil or good.</p><p></p><p>So, in my example in my previous post, while the "hero" may well be perceived as such ("hero"/"good") by the population at large, he is nontheless an evil-scheming custard, with plans to usurp the throne. The fact that his intent, and his actions temporarily malalign, do not mitigate his evilness.</p><p></p><p>IMC, I have produced a guideline, a table of what is considered "Evil/Chaotic/Good/Lawful." It provides players with a rough guideline as to where the moral lines are drawn in campaigns I run. They may (and do) disagree with the practical implications, and argue from various metaphysical standpoints.</p><p></p><p></p><p>When discussing alignment, I find it impossible to detach intent. Mere action is not enough of a measure, IMO. Action is only the easier of the two to determine. </p><p></p><p>Interestingly, Swedish law also makes this distinction in many cases. It is possible to break the law, and yet have a mitigating circumstance that the intention of crime was not there. Murder (Mord) and Manslaughter (Dråp) I believe exist in many societies.</p></blockquote><p></p>
[QUOTE="green slime, post: 3609923, member: 1325"] Consider the following, rather standard, situation: A damsel is in distress, kidnapped by an organisation "The do-bad-ers". This group is thoroughly evil. They plan to execute the princess if their demands are not met (standard fare: release political prisoners, free province Y, concede Z) before a certain date. A "hero" could appear and declare his intent to rescue the princess. A declaration of an intended action. It is my contention, that mere declaration of intent is not enough. There must be adequate, sufficient action connected to the declaration, to give it any moral meaning. Otherwise the "hero" is guilty of the cardinal sin of Sloth. The declaration in connection with inadequate action can, in itself, be considered no more than mere neutral behaviour at best. Whether the action itself is "adequate" or not, is up to the DM to gauge. Action, without intent, is likewise suspect. If some action should accidently procure the premature release of the princess, this act could not be presumed to be automatically "good". The persuer of this action, would've been persuing a completely different agenda. That agenda could be for a very much greater evil or good. So, in my example in my previous post, while the "hero" may well be perceived as such ("hero"/"good") by the population at large, he is nontheless an evil-scheming custard, with plans to usurp the throne. The fact that his intent, and his actions temporarily malalign, do not mitigate his evilness. IMC, I have produced a guideline, a table of what is considered "Evil/Chaotic/Good/Lawful." It provides players with a rough guideline as to where the moral lines are drawn in campaigns I run. They may (and do) disagree with the practical implications, and argue from various metaphysical standpoints. When discussing alignment, I find it impossible to detach intent. Mere action is not enough of a measure, IMO. Action is only the easier of the two to determine. Interestingly, Swedish law also makes this distinction in many cases. It is possible to break the law, and yet have a mitigating circumstance that the intention of crime was not there. Murder (Mord) and Manslaughter (Dråp) I believe exist in many societies. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Alignment - Action As Intent
Top