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Alignment and real world examples...
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<blockquote data-quote="Calico_Jack73" data-source="post: 1438315" data-attributes="member: 14403"><p>This is directed at the folks who no longer use alignment.</p><p></p><p>How do you then fix alignment dependent abilities and spells?</p><p></p><p>Smite Evil no longer works in an environment where Good & Evil are no longer taken into the equation unless you view that anything fighting a Paladin is considered evil for purposes of the ability. </p><p>Damage Reduction also presents a problem in the case of creatures being able to to be hit normally with weapons representing a particular alignment.</p><p></p><p>Alignment is pretty much integral to D&D. Personally I prefer to use the Palladium alignment system since the behaviors for each alignment seem to make more sense and you still have the Good/Neutral (Selfish)/Evil division.</p><p></p><p>How about the rest of you?</p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1438315, member: 14403"] This is directed at the folks who no longer use alignment. How do you then fix alignment dependent abilities and spells? Smite Evil no longer works in an environment where Good & Evil are no longer taken into the equation unless you view that anything fighting a Paladin is considered evil for purposes of the ability. Damage Reduction also presents a problem in the case of creatures being able to to be hit normally with weapons representing a particular alignment. Alignment is pretty much integral to D&D. Personally I prefer to use the Palladium alignment system since the behaviors for each alignment seem to make more sense and you still have the Good/Neutral (Selfish)/Evil division. How about the rest of you? [/QUOTE]
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