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Alignment conundrum (long), Yig stay out !
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<blockquote data-quote="Targos" data-source="post: 2015577" data-attributes="member: 2655"><p>Their actions sound more chaotic than evil and I'm not sure how a lawful good PC should feel about these events since the authorities are evil. Punishing players with meta-game effects usually results in upset players. (like shifting their alignments or XP penalties) I'd recommend punishing them in-game. Bottom line is their actions have consequences. In one of our games we inadvertantly offended a dwarven paladin. He was the leader of his community and all the dwarven smiths doubled their prices on us. Here's an idea.</p><p></p><p>Beef the rogues up and subdue them. (saps work well for this) Once they are captured the guild can freely collect their fees. They might even turn the PCs over to the evil authorities. The rogues knew they probably would return through the tunnel so they had time to prepare . Perhaps they set some traps or there are some invisible rogues ready to sneak attack. They could have hired some help for this problem whether a fighter or sorcerer. (It looks like you will have a toe-toe battle that's going to happen.) </p><p></p><p>Worse case scenerio they rigged the tunnel to collapse. This could either trap them in the city or bury them.</p></blockquote><p></p>
[QUOTE="Targos, post: 2015577, member: 2655"] Their actions sound more chaotic than evil and I'm not sure how a lawful good PC should feel about these events since the authorities are evil. Punishing players with meta-game effects usually results in upset players. (like shifting their alignments or XP penalties) I'd recommend punishing them in-game. Bottom line is their actions have consequences. In one of our games we inadvertantly offended a dwarven paladin. He was the leader of his community and all the dwarven smiths doubled their prices on us. Here's an idea. Beef the rogues up and subdue them. (saps work well for this) Once they are captured the guild can freely collect their fees. They might even turn the PCs over to the evil authorities. The rogues knew they probably would return through the tunnel so they had time to prepare . Perhaps they set some traps or there are some invisible rogues ready to sneak attack. They could have hired some help for this problem whether a fighter or sorcerer. (It looks like you will have a toe-toe battle that's going to happen.) Worse case scenerio they rigged the tunnel to collapse. This could either trap them in the city or bury them. [/QUOTE]
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