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<blockquote data-quote="Bohandas" data-source="post: 7979587" data-attributes="member: 7015707"><p>When was that. Because as I noted before the <em><a href="https://www.cs.cmu.edu/~tilt/principia/body.html" target="_blank">Principia Discordia</a></em> proposed the idea that Order Vs. Chaos and Good Vs. Evil were distinct axes of behavior and explicitly rejected the identification of good with law or chaos with evil all the way back in 1963.</p><p></p><p>"<em>To choose order over disorder, or disorder over order, is to accept a trip composed of both the creative and the destructive. But to choose the creative over the destructive is an all-creative trip composed of both order and disorder. To accomplish this, one need only accept creative disorder along with, and equal to, creative order, and also willing to reject destructive order as an undesirable equal to destructive disorder.</em></p><p><em></em></p><p><em> The Curse of Greyface included the division of life into order/disorder as the essential positive/negative polarity, instead of building a game foundation with creative/destructive as the essential positive/negative. He has thereby caused man to endure the destructive aspects of order and has prevented man from effectively participating in the creative uses of disorder. Civilization reflects this unfortunate division.</em></p><p><em></em></p><p><em><img src="http://principiadiscordia.com/book/images/OrderDisorderSquare.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></em>"</p><p></p><p></p><p></p><p>The really interesting thing about Warhammer 40K is that its alignment is basically decapitated, as it were. The top of the alignment chart is gone, leaving only the lawful evil Imperium of Man and Eldar Craftworlds, and the chaotic evil Ruinous Powers, Orks, and Dark Elder (EDIT: Which I suppose makes it the system most closely representative of that Anthroposophy thing you mentioned, since it identifies both Order AND Chaos as Evil)</p></blockquote><p></p>
[QUOTE="Bohandas, post: 7979587, member: 7015707"] When was that. Because as I noted before the [i][url=https://www.cs.cmu.edu/~tilt/principia/body.html]Principia Discordia[/url][/i] proposed the idea that Order Vs. Chaos and Good Vs. Evil were distinct axes of behavior and explicitly rejected the identification of good with law or chaos with evil all the way back in 1963. "[i]To choose order over disorder, or disorder over order, is to accept a trip composed of both the creative and the destructive. But to choose the creative over the destructive is an all-creative trip composed of both order and disorder. To accomplish this, one need only accept creative disorder along with, and equal to, creative order, and also willing to reject destructive order as an undesirable equal to destructive disorder. The Curse of Greyface included the division of life into order/disorder as the essential positive/negative polarity, instead of building a game foundation with creative/destructive as the essential positive/negative. He has thereby caused man to endure the destructive aspects of order and has prevented man from effectively participating in the creative uses of disorder. Civilization reflects this unfortunate division. [img]http://principiadiscordia.com/book/images/OrderDisorderSquare.gif[/img][/i]" The really interesting thing about Warhammer 40K is that its alignment is basically decapitated, as it were. The top of the alignment chart is gone, leaving only the lawful evil Imperium of Man and Eldar Craftworlds, and the chaotic evil Ruinous Powers, Orks, and Dark Elder (EDIT: Which I suppose makes it the system most closely representative of that Anthroposophy thing you mentioned, since it identifies both Order AND Chaos as Evil) [/QUOTE]
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