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Alignment Issues for a Paladin
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<blockquote data-quote="Don" data-source="post: 88337" data-attributes="member: 1371"><p>If I were the DM, I would not penalize you for taking a holy symbol from a grave and using it to protect the living. </p><p></p><p>The biggest problem I find with the way DMs judge paladins is that they often don't take into account that the righteousness/wickedness of an action is always dependent on the situation.</p><p></p><p>DMs might also use loaded terms to try and get you to think 'their way' ("You're going to DEFILE A HOLY RESTING PLACE to get a holy symbol?"). In the case of a narrowminded DM, you might just have to accept his ruling.</p><p></p><p>This totally reminds me when the religious leaders of the day were trying to trick the Messiah by asking if it was okay to heal someone (which, to them, was the equivalent of working) on the Sabbath (one of the Ten Commandments for the Jews was to set aside one day a week - the Sabbath - where they would do no work). </p><p></p><p>Jesus then turns around and asks them if it's wrong to do a good work on the Sabbath, then heals someone right in front of them...on the Sabbath day. ("Then he said to them, 'The Sabbath was made to benefit people, and not people to benefit the Sabbath'").</p><p></p><p>The paladin, IMHO, should be more concerned with the well being of people than the well being of laws. What good does it do to leave the holy symbol in the tomb?</p><p></p><p>NOTE: In your campaign, maybe the holy symbol is actively doing something in the tomb (protecting the dead guys spirit or something), in which case the decision would be more difficult. Again, CONTEXT ALWAYS MATTERS when determining the righteousness/wickedness of an action.</p></blockquote><p></p>
[QUOTE="Don, post: 88337, member: 1371"] If I were the DM, I would not penalize you for taking a holy symbol from a grave and using it to protect the living. The biggest problem I find with the way DMs judge paladins is that they often don't take into account that the righteousness/wickedness of an action is always dependent on the situation. DMs might also use loaded terms to try and get you to think 'their way' ("You're going to DEFILE A HOLY RESTING PLACE to get a holy symbol?"). In the case of a narrowminded DM, you might just have to accept his ruling. This totally reminds me when the religious leaders of the day were trying to trick the Messiah by asking if it was okay to heal someone (which, to them, was the equivalent of working) on the Sabbath (one of the Ten Commandments for the Jews was to set aside one day a week - the Sabbath - where they would do no work). Jesus then turns around and asks them if it's wrong to do a good work on the Sabbath, then heals someone right in front of them...on the Sabbath day. ("Then he said to them, 'The Sabbath was made to benefit people, and not people to benefit the Sabbath'"). The paladin, IMHO, should be more concerned with the well being of people than the well being of laws. What good does it do to leave the holy symbol in the tomb? NOTE: In your campaign, maybe the holy symbol is actively doing something in the tomb (protecting the dead guys spirit or something), in which case the decision would be more difficult. Again, CONTEXT ALWAYS MATTERS when determining the righteousness/wickedness of an action. [/QUOTE]
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