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Alignment: Law Vs. Chaos
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<blockquote data-quote="Merlion" data-source="post: 812511" data-attributes="member: 10397"><p>I agree with what your saying completely. only trouble is the game isnt entirly set up that way. their are classes with alignment restrictions...and they are all at least partialy law/chaos based. If your playing a paladin or monk and you deviate from the DnD conception of being "lawful" you lose the ability to progress.</p><p> I agree with whoever said that Law and Chaos are often problematic...not because of the "adultness" of any of the alignment compoents tho but because Law and Chaos frankly dont come into play in peoples lives...especialy not the lives of heroes in a fantasy setting..much where as good and evil, right and wrong, do. Law and Chaos as described in DnD are all about personality traits and to a lesser extent politics...all things that should simply been roleplayed and should not be used as requirements for base classes.</p><p> I had also forgotten about how the earliest versions of the game only had Law and Chaos...that goes a long way to explaining the skew toward Law that I find in almost all DnD products. They made the change but even now a lot of leftovers remain.</p><p> I feel that all alignment restrictions should be removed from all base classes that dont directly pertain to religion, at the very least. Truly, I would like to see the Law/Chaos thing as part of alignment done away with entirly.</p></blockquote><p></p>
[QUOTE="Merlion, post: 812511, member: 10397"] I agree with what your saying completely. only trouble is the game isnt entirly set up that way. their are classes with alignment restrictions...and they are all at least partialy law/chaos based. If your playing a paladin or monk and you deviate from the DnD conception of being "lawful" you lose the ability to progress. I agree with whoever said that Law and Chaos are often problematic...not because of the "adultness" of any of the alignment compoents tho but because Law and Chaos frankly dont come into play in peoples lives...especialy not the lives of heroes in a fantasy setting..much where as good and evil, right and wrong, do. Law and Chaos as described in DnD are all about personality traits and to a lesser extent politics...all things that should simply been roleplayed and should not be used as requirements for base classes. I had also forgotten about how the earliest versions of the game only had Law and Chaos...that goes a long way to explaining the skew toward Law that I find in almost all DnD products. They made the change but even now a lot of leftovers remain. I feel that all alignment restrictions should be removed from all base classes that dont directly pertain to religion, at the very least. Truly, I would like to see the Law/Chaos thing as part of alignment done away with entirly. [/QUOTE]
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