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<blockquote data-quote="Celebrim" data-source="post: 3298057" data-attributes="member: 4937"><p>I think that this is in part because in America are cultural more tend toward the chaotic - libertarianism, individualism, civil rights, free markets, free expression, free speach, rebellion, and so forth. There is a strain of puritanism and rule of law (constitutionality) that tends to keep it in check, but we definately tend more chaotic than lawful. So, we naturally have a hard time relating to the lawful mindset.</p><p></p><p>I'd imagine traditional Japanese, Koreans, and Swiss would have a harder time relating to the chaotic than the lawful. </p><p></p><p>But even then lawful is harder to do well than chaotic, because with chaotic you can just make something up and as your free expression, you are fine. With lawful, you need to have a set of rules that is more universal (or at least universal to the cultural group you are identifying with) and that implies you have to understand something and have to have studied it.</p><p></p><p></p><p></p><p>This party make up is about as likely as CE assasin in the middle of a party of Paladins, but continue. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Why? LN's have no problem with killing. They tend to believe that most things deserve killing - harsh, swift, fair, justice with none of this 'namby' 'pampy' mercy nonsense coloring it and letting law breakers make a mockery of the law. They just insist that the killing be done according to the rules that govern killing - whatever they may be within the ethical system that the character has. Presumably, as a Cleric of Heironious he has some inherent magisterial authority. He not only has a right to kill, but a duty to seek out lawbreakers and do so. He wasn't trained to wear all that metal for nothing.</p><p></p><p></p><p></p><p>I'm not surprised. It sounds like you have a group of players with a natural chaotic bent, either in reality or at least in thier fantasy life as an escape mechanism, and the player in question doesn't. You are going to want very different things from a game session.</p><p></p><p></p><p></p><p>The natural disposition of the player combined with a lack of experience.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 3298057, member: 4937"] I think that this is in part because in America are cultural more tend toward the chaotic - libertarianism, individualism, civil rights, free markets, free expression, free speach, rebellion, and so forth. There is a strain of puritanism and rule of law (constitutionality) that tends to keep it in check, but we definately tend more chaotic than lawful. So, we naturally have a hard time relating to the lawful mindset. I'd imagine traditional Japanese, Koreans, and Swiss would have a harder time relating to the chaotic than the lawful. But even then lawful is harder to do well than chaotic, because with chaotic you can just make something up and as your free expression, you are fine. With lawful, you need to have a set of rules that is more universal (or at least universal to the cultural group you are identifying with) and that implies you have to understand something and have to have studied it. This party make up is about as likely as CE assasin in the middle of a party of Paladins, but continue. :) Why? LN's have no problem with killing. They tend to believe that most things deserve killing - harsh, swift, fair, justice with none of this 'namby' 'pampy' mercy nonsense coloring it and letting law breakers make a mockery of the law. They just insist that the killing be done according to the rules that govern killing - whatever they may be within the ethical system that the character has. Presumably, as a Cleric of Heironious he has some inherent magisterial authority. He not only has a right to kill, but a duty to seek out lawbreakers and do so. He wasn't trained to wear all that metal for nothing. I'm not surprised. It sounds like you have a group of players with a natural chaotic bent, either in reality or at least in thier fantasy life as an escape mechanism, and the player in question doesn't. You are going to want very different things from a game session. The natural disposition of the player combined with a lack of experience. [/QUOTE]
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