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Alignment Question
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<blockquote data-quote="Felix" data-source="post: 282543" data-attributes="member: 3929"><p>Of course motivation has everything to do with it. As an actor, that is why I am drawn to DnD so much because you can explore your characters motivations much like you do on the stage. What I was saying is that the "must do good for my friend's sake" and the "must do good for goodness' sake" motivations are at least equals. (If not the former the better of the two.)</p><p></p><p>But which do you have to think less about: A) do action because it is good. -or- B) do action because of current relationship with other character. I think deciding if something is right or wrong is much easier than doing that and also if the reciever of your sacrifice is worthy of it.</p><p></p><p></p><p></p><p>Nonsense. Alignments do not cause inadequate roleplaying, nor do they aid roleplaying per se. LG Paladins and CG Rangers can be roleplayed just as horridly as any others can. </p><p></p><p>I think I understand where you are coming from saying that some players like N alignments because they feel they have liscence to do what they want on a whim instead of having a moral base for their decisions. I would say that you in your 24 (many more than mine, BTW) years of experience, you have run into more nitwits than me. I would also argue that those people would run a Good alinged character in an equally disappointing manner.</p><p></p><p>If you disallow N alignments in your campaign, you push your (good?) roleplayers to make moral judgements the way you want them to instead of the way they think their characters would make them. You might also rankle the inexperienced roleplayer who is itching to play the "CN Rogue" that we have all played in our careers; playing that character poorly (I did when I was a CN R) might permit them to see how CN shouldn't be played, how there is a rhyme and reason to what CN PCs do, and how that knowledge makes him a better player. You grow by making mistakes.</p><p></p><p>But then, of course, I have not been honing my form for as long as you. Perhaps if your players have played as long as you, they have found their nieche in the Good alignments. I have not quite found mine, but I do enjoy the mental exercise of my N characters.</p><p></p><p>P.S. You lost me on "YMMV". Meaning?</p></blockquote><p></p>
[QUOTE="Felix, post: 282543, member: 3929"] Of course motivation has everything to do with it. As an actor, that is why I am drawn to DnD so much because you can explore your characters motivations much like you do on the stage. What I was saying is that the "must do good for my friend's sake" and the "must do good for goodness' sake" motivations are at least equals. (If not the former the better of the two.) But which do you have to think less about: A) do action because it is good. -or- B) do action because of current relationship with other character. I think deciding if something is right or wrong is much easier than doing that and also if the reciever of your sacrifice is worthy of it. Nonsense. Alignments do not cause inadequate roleplaying, nor do they aid roleplaying per se. LG Paladins and CG Rangers can be roleplayed just as horridly as any others can. I think I understand where you are coming from saying that some players like N alignments because they feel they have liscence to do what they want on a whim instead of having a moral base for their decisions. I would say that you in your 24 (many more than mine, BTW) years of experience, you have run into more nitwits than me. I would also argue that those people would run a Good alinged character in an equally disappointing manner. If you disallow N alignments in your campaign, you push your (good?) roleplayers to make moral judgements the way you want them to instead of the way they think their characters would make them. You might also rankle the inexperienced roleplayer who is itching to play the "CN Rogue" that we have all played in our careers; playing that character poorly (I did when I was a CN R) might permit them to see how CN shouldn't be played, how there is a rhyme and reason to what CN PCs do, and how that knowledge makes him a better player. You grow by making mistakes. But then, of course, I have not been honing my form for as long as you. Perhaps if your players have played as long as you, they have found their nieche in the Good alignments. I have not quite found mine, but I do enjoy the mental exercise of my N characters. P.S. You lost me on "YMMV". Meaning? [/QUOTE]
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