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Alignment Restrictions in 3.5
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<blockquote data-quote="jester47" data-source="post: 702697" data-attributes="member: 2238"><p>Paladins should be restricted to any lawful and thier positive negative energy should be based on thier good/evil axis just as a cleric's is.</p><p></p><p>(LE paladins would be "anti"-paladins, however blackguard is a good name, Neutral paladins = cavalier? Good paladins = Templars?)</p><p></p><p>Barbarians are sort of an Opposite paladin. They should remain Chaotic. Note this is the Class not the entire tribe. One could be a fighter from the same barbarians tribe as a barbarian. The barbarian class is better described as "a warrior who fights savagely."</p><p></p><p>Druids I would say should have to remain neutral so as to recieve the favors of nature who is by nature neutral. Conversely, they could be any as nature really knows no order or is a higher order.</p><p>This is largely campaign dependant.</p><p></p><p>Monks should be allowed to be any.</p><p></p><p>I think the rule should be that the campaign defines the Alignment restrictions.</p><p></p><p>Aaron.</p></blockquote><p></p>
[QUOTE="jester47, post: 702697, member: 2238"] Paladins should be restricted to any lawful and thier positive negative energy should be based on thier good/evil axis just as a cleric's is. (LE paladins would be "anti"-paladins, however blackguard is a good name, Neutral paladins = cavalier? Good paladins = Templars?) Barbarians are sort of an Opposite paladin. They should remain Chaotic. Note this is the Class not the entire tribe. One could be a fighter from the same barbarians tribe as a barbarian. The barbarian class is better described as "a warrior who fights savagely." Druids I would say should have to remain neutral so as to recieve the favors of nature who is by nature neutral. Conversely, they could be any as nature really knows no order or is a higher order. This is largely campaign dependant. Monks should be allowed to be any. I think the rule should be that the campaign defines the Alignment restrictions. Aaron. [/QUOTE]
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