Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Alignment System
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 3201437" data-attributes="member: 1465"><p>Completely agree that Neutral is actually quite the norm. But also it depends on where you put the boundary, where does Good starts and where does Evil starts.</p><p></p><p>All in all, the 3.0 PHB explanation of alignment still does a good job for those who occasionally take the time to re-read it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> It actually tells that indeed being Good (as per the standard rules) implies to care for people/beings who aren't your relatives or friends, people you could decide not to bother yourself too much about and still you wouldn't be considered terrible for doing that.</p><p></p><p>Neutral is what most of use are: caring a lot for those we know personally, but not going to be actively concerned to help strangers if it really costs. Charity does not turn you immediately good if what you give is irrelevant compared to what you've got, and most of us probably do charity as long as it's a reasonably little sacrifice, but how many would leave a profitable job to go working for the salvation army?</p><p></p><p>I'm still talking about the game, I don't want to start an argument about real life... Just saying that the PHB explains quite well that if you're not really making a sensible sacrifice (losing something valuable, spending your time, or facing risks to your own life and safety) you're not really Good, you're probably Neutral.</p><p></p><p>But then again, you can shift the border up or down: you don't have to shun all valuable possessions like St.Francis and live pennyless, you could just choose not to be rich if you otherwise could. You don't have to give up your life to save the sinners like Jesus Christ, but you may do so to save the innocent (and not necessarily without a fight...). And in the case of Evil, someone who cares for no one (not even his relatives) could be already in the Evil zone, without the need to be actively causing harm to others.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3201437, member: 1465"] Completely agree that Neutral is actually quite the norm. But also it depends on where you put the boundary, where does Good starts and where does Evil starts. All in all, the 3.0 PHB explanation of alignment still does a good job for those who occasionally take the time to re-read it ;) It actually tells that indeed being Good (as per the standard rules) implies to care for people/beings who aren't your relatives or friends, people you could decide not to bother yourself too much about and still you wouldn't be considered terrible for doing that. Neutral is what most of use are: caring a lot for those we know personally, but not going to be actively concerned to help strangers if it really costs. Charity does not turn you immediately good if what you give is irrelevant compared to what you've got, and most of us probably do charity as long as it's a reasonably little sacrifice, but how many would leave a profitable job to go working for the salvation army? I'm still talking about the game, I don't want to start an argument about real life... Just saying that the PHB explains quite well that if you're not really making a sensible sacrifice (losing something valuable, spending your time, or facing risks to your own life and safety) you're not really Good, you're probably Neutral. But then again, you can shift the border up or down: you don't have to shun all valuable possessions like St.Francis and live pennyless, you could just choose not to be rich if you otherwise could. You don't have to give up your life to save the sinners like Jesus Christ, but you may do so to save the innocent (and not necessarily without a fight...). And in the case of Evil, someone who cares for no one (not even his relatives) could be already in the Evil zone, without the need to be actively causing harm to others. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Alignment System
Top