Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Alignment: the problem is Chaos
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kigmatzomat" data-source="post: 8771719" data-attributes="member: 9254"><p>If you throw out the word "democracy", this is a lot of civilizations. I mean, you could keep it and this referred to the Greeks. Face it the Greeks most common enemy were other Greeks. They only united against external threats, even then usually a few cities would flip for the invaders.</p><p></p><p>Look at the Diadochi following Alexander's death. There was a huge empire that died with Alexander. They fractured immediately because the dominant personality was gone.</p><p></p><p>For much of history, Kings and even Emperors lacked armies that were not personally loyal. Most of feudal Europe could have fit in this model. From the decline of Western European Rome in the 700s until the Hundred Years Wars in the 1300s, standing armies didn't exist, it was all personal vassalage. This is why the death of a powerful King rarely left an empire; it wasn't a political system as much as it was a cult of personality.</p><p></p><p>Rome was pretty innovative in having a professional "national" army but many roman emperors spent much of their energy preventing generals from getting too popular for fear of being supplanted. (E.g. Justinian sidelining Belisarius)</p><p></p><p>If you look at the various mountain & highland-dwelling peoples, they flipped sides on a regular basis. From Armenia to Carpathia, the mountain peoples see each valley or mountain as a separate domain, beholden to themselves. What's the old joke about the Scots fighting the English only when not fighting their mortal enemies, the Scots?</p><p></p><p>My knowledge is sketchier of eastern cultures but I believe various Mongol hordes were set up along clan lines, with the Khan being whoever manages to get most of the clans to back them. Even then, as I understand it, a Khan's authority becomes less "law" and more "preference" the farther away from the Khan you get.</p><p></p><p>And now I am in love with the idea of mongol elves living in yurts, dressed in colorful silks with those tube kites for banners. They shun permanent cities but will happily have giant clan-moots in winter with thousands of elves waiting for the snow to thaw and don't bat an eye if a given group of elves settles down in one place for a decade or so to work on some project.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 8771719, member: 9254"] If you throw out the word "democracy", this is a lot of civilizations. I mean, you could keep it and this referred to the Greeks. Face it the Greeks most common enemy were other Greeks. They only united against external threats, even then usually a few cities would flip for the invaders. Look at the Diadochi following Alexander's death. There was a huge empire that died with Alexander. They fractured immediately because the dominant personality was gone. For much of history, Kings and even Emperors lacked armies that were not personally loyal. Most of feudal Europe could have fit in this model. From the decline of Western European Rome in the 700s until the Hundred Years Wars in the 1300s, standing armies didn't exist, it was all personal vassalage. This is why the death of a powerful King rarely left an empire; it wasn't a political system as much as it was a cult of personality. Rome was pretty innovative in having a professional "national" army but many roman emperors spent much of their energy preventing generals from getting too popular for fear of being supplanted. (E.g. Justinian sidelining Belisarius) If you look at the various mountain & highland-dwelling peoples, they flipped sides on a regular basis. From Armenia to Carpathia, the mountain peoples see each valley or mountain as a separate domain, beholden to themselves. What's the old joke about the Scots fighting the English only when not fighting their mortal enemies, the Scots? My knowledge is sketchier of eastern cultures but I believe various Mongol hordes were set up along clan lines, with the Khan being whoever manages to get most of the clans to back them. Even then, as I understand it, a Khan's authority becomes less "law" and more "preference" the farther away from the Khan you get. And now I am in love with the idea of mongol elves living in yurts, dressed in colorful silks with those tube kites for banners. They shun permanent cities but will happily have giant clan-moots in winter with thousands of elves waiting for the snow to thaw and don't bat an eye if a given group of elves settles down in one place for a decade or so to work on some project. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Alignment: the problem is Chaos
Top