Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Alignment, Traits, and Roleplaying bennies
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TaranTheWanderer" data-source="post: 9511883" data-attributes="member: 15882"><p>I feel that, if you are incorporating flaws and other character traits, "alignment" will be baked into it in a more natural way.</p><p></p><p>Example: The person who has a Bond of "Anything for my Community" and a Flaw of "I will speak up for injustice, regardless of who it offends"</p><p></p><p>Can be LG (if the law doesn't support the injustice) or CG (if the law is supporting the injustice). Or you could say the character is leaning into their LG tendencies because they have a strict code to speak up for injustice.</p><p></p><p>The label is irrelevant. It's the execution that's important and how it affects the story unfolding.</p><p></p><p>Alignment, flaws and bonds etc... are nothing more than role-playing notes until they complicate the story.</p><p></p><p>As soon as it complicates something, it directs the story and creates a situation that must be overcome somehow.</p><p></p><p>IMO - that's when I'd reward a benny.</p><p></p><p>I don't think "punishing" a player for going against their personality traits is the way to go. Reward them for leaning into it. If you see them taking the easy way out by going against their personality traits, OFFER them a benny for taking an approach that leans into their personality as long as it complicates things.</p><p></p><p>If you want to go so far as the FATE mechanics, you can offer them a benny for complications and allow them to refuse by paying it off - but that's probably not necessary.</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9511883, member: 15882"] I feel that, if you are incorporating flaws and other character traits, "alignment" will be baked into it in a more natural way. Example: The person who has a Bond of "Anything for my Community" and a Flaw of "I will speak up for injustice, regardless of who it offends" Can be LG (if the law doesn't support the injustice) or CG (if the law is supporting the injustice). Or you could say the character is leaning into their LG tendencies because they have a strict code to speak up for injustice. The label is irrelevant. It's the execution that's important and how it affects the story unfolding. Alignment, flaws and bonds etc... are nothing more than role-playing notes until they complicate the story. As soon as it complicates something, it directs the story and creates a situation that must be overcome somehow. IMO - that's when I'd reward a benny. I don't think "punishing" a player for going against their personality traits is the way to go. Reward them for leaning into it. If you see them taking the easy way out by going against their personality traits, OFFER them a benny for taking an approach that leans into their personality as long as it complicates things. If you want to go so far as the FATE mechanics, you can offer them a benny for complications and allow them to refuse by paying it off - but that's probably not necessary. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Alignment, Traits, and Roleplaying bennies
Top