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<blockquote data-quote="LoneWolf23" data-source="post: 350110" data-attributes="member: 643"><p>It seems I've sparked quite a bit of debate with this thread. </p><p></p><p>Allow me to explain my decision to make Selfishness an Evil Trait. I've played the <em>In Nomine</em> RPG by Steve Jackson Games, and in that game, one of the defining Traits of Evil is Selfishness. Demons are focused entirely on their own personal worlds of delusions and desires, and have no qualms whatsoever about stepping on whomever they must to satisfy those desires. Good, on the other hand, is defined by Selflessness; caring enough about other people that you're willing to make compromises, or even sacrifices for them.</p><p></p><p>I chose to portray Selfishness as an Evil Trait because that's how I see it as. A Selfish person thinks only of himself, and sees other people as either obstacles to his desires or tools by which he can achieve them. He doesn't really <strong>care</strong> about other people beyond "What can they do for me?"</p><p></p><p>But you know what? If you disagree with my opinion about Selfishness, just make <strong>your own</strong> list of Alignment Traits that represents how you see those Alignments.</p><p></p><p>In the meantime, I have some new Traits...</p><p></p><p>Good:</p><p></p><p>Nurturing - You feel it's your duty to look out for those weaker then yourself. You try to improve their lot in some way, either by making their lives easier or by teaching them how to improve themselves.</p><p></p><p>Friendly - You simply enjoy making new friends. In fact, you think the world would be much better if everyone set their differences aside and made friends with one another. You don't mind stopping to help someone if it means another chance to make a friend.</p><p></p><p>Evil:</p><p></p><p>Abusive - It's not that you don't love them... It's just that they make it so difficult for you. If only they'd just listen when you tell them something, or actually do as they were told, you wouldn't have to hurt them. You really do try to understand them, and you don't mean to hurt them... But ultimatly, they cross the line, and you know what you must do then...</p><p></p><p>Intolerance - Your Race/Gender/Religion/Whatever is the one, truly superior, and all others must either tow the line or be wiped out. You will tolerate no exception to this belief, and anyone who says otherwise is either one of <em>them</em>, or worst still, a sympathiser...</p><p></p><p>Lawful:</p><p></p><p>Conformist - Every team needs players, and you have taken to that role. You're a follower more then a leader. You're the Sidekick to the Hero, or the Henchman to the Villain. You leave taking decisions to others, preferably a strong authority figure. The moment you find a good leader whos ways you agree with, you'll throw your lot in with him and support his decisions.</p><p></p><p>Traditionalist - You swear by Orthodoxy and conservative values. What was good enough for your father, your father's father and your grandfather's father is most certainly good enough for you. There's no point in change for the sake of change, so stick with the tried and true when in doubt.</p><p></p><p>Chaotic:</p><p></p><p>Individualistic - You try to stand out from the crowd to find your own way in life. You choose not to follow conventional thought and dogma, going out to find your own Truths.</p><p></p><p>Defiant - You go in where angels fear to tread. You seek to survive above all. You will endure, pull through, outlast and outlive nearly any circumstance. You never say die, you never give up, and you never back down.</p></blockquote><p></p>
[QUOTE="LoneWolf23, post: 350110, member: 643"] It seems I've sparked quite a bit of debate with this thread. Allow me to explain my decision to make Selfishness an Evil Trait. I've played the [I]In Nomine[/I] RPG by Steve Jackson Games, and in that game, one of the defining Traits of Evil is Selfishness. Demons are focused entirely on their own personal worlds of delusions and desires, and have no qualms whatsoever about stepping on whomever they must to satisfy those desires. Good, on the other hand, is defined by Selflessness; caring enough about other people that you're willing to make compromises, or even sacrifices for them. I chose to portray Selfishness as an Evil Trait because that's how I see it as. A Selfish person thinks only of himself, and sees other people as either obstacles to his desires or tools by which he can achieve them. He doesn't really [B]care[/B] about other people beyond "What can they do for me?" But you know what? If you disagree with my opinion about Selfishness, just make [B]your own[/B] list of Alignment Traits that represents how you see those Alignments. In the meantime, I have some new Traits... Good: Nurturing - You feel it's your duty to look out for those weaker then yourself. You try to improve their lot in some way, either by making their lives easier or by teaching them how to improve themselves. Friendly - You simply enjoy making new friends. In fact, you think the world would be much better if everyone set their differences aside and made friends with one another. You don't mind stopping to help someone if it means another chance to make a friend. Evil: Abusive - It's not that you don't love them... It's just that they make it so difficult for you. If only they'd just listen when you tell them something, or actually do as they were told, you wouldn't have to hurt them. You really do try to understand them, and you don't mean to hurt them... But ultimatly, they cross the line, and you know what you must do then... Intolerance - Your Race/Gender/Religion/Whatever is the one, truly superior, and all others must either tow the line or be wiped out. You will tolerate no exception to this belief, and anyone who says otherwise is either one of [I]them[/I], or worst still, a sympathiser... Lawful: Conformist - Every team needs players, and you have taken to that role. You're a follower more then a leader. You're the Sidekick to the Hero, or the Henchman to the Villain. You leave taking decisions to others, preferably a strong authority figure. The moment you find a good leader whos ways you agree with, you'll throw your lot in with him and support his decisions. Traditionalist - You swear by Orthodoxy and conservative values. What was good enough for your father, your father's father and your grandfather's father is most certainly good enough for you. There's no point in change for the sake of change, so stick with the tried and true when in doubt. Chaotic: Individualistic - You try to stand out from the crowd to find your own way in life. You choose not to follow conventional thought and dogma, going out to find your own Truths. Defiant - You go in where angels fear to tread. You seek to survive above all. You will endure, pull through, outlast and outlive nearly any circumstance. You never say die, you never give up, and you never back down. [/QUOTE]
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