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General Tabletop Discussion
*Pathfinder & Starfinder
Alignment violations and how to deal with them
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<blockquote data-quote="Celebrim" data-source="post: 6191111" data-attributes="member: 4937"><p>Having been friends with many Europeans and having lived outside the United States, the cultural differences are often sharper than are sometimes recognized. I'm not sure that I believe in 'American Exceptionalism' in the sense of 'America is better', but I very much believe in 'American Exceptionalism' in the sense of 'There is a distinctive and different American culture'. However, I wouldn't necessarily expect to find a lot of 'lawful' mindset among Europeans relative to some cultures.</p><p></p><p>I worked for a while in a research laboratory. One of the undergrads was Korean, and I was talking with her one day and she said that she wanted to return home to get married. And so I said, "Oh, is there some special boy waiting for you back in Korea?" (or something of the sort), and she said, "No. I just would like to tell my parents that I would like to get married so that they can pick a boy for me to marry." </p><p></p><p>This is a different (lawful, under my game's conception) mindset. Her own choice in the matter was unimportant to her. What the larger group that she belonged to wanted was important, and she trusted that larger group explicitly and implicitly. </p><p></p><p>That's a mindset common in many cultures, but relatively lacking in the modern West on either side of the pond. The Western mind, and the American mind particularly, immediately treats this as a form of subjugation and violence. A certain segment would want to condemn that feature of the culture as evil. If a player where to encounter this culture in game, and condemn it as 'evil', I would have to explain to them that while I'm taking no stance on whether or not it is 'wrong', as I've labeled the buckets it is 'lawful' and not evil. But it could be, for the sake of debate and from the viewpoint of a character within the story, that the thing that is most wrong of all is what is labeled 'pure lawful' and that in fact 'pure chaos' is right minded, virtuous, and correct behavior.</p><p></p><p>Having had a lot of American players, I'd say that the average American gravitates toward (what is in my game) somewhere between CN and CG. There are of course exceptions. I've got one player that is strongly LG in his natural inclinations, so much so that he can't play anything else.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6191111, member: 4937"] Having been friends with many Europeans and having lived outside the United States, the cultural differences are often sharper than are sometimes recognized. I'm not sure that I believe in 'American Exceptionalism' in the sense of 'America is better', but I very much believe in 'American Exceptionalism' in the sense of 'There is a distinctive and different American culture'. However, I wouldn't necessarily expect to find a lot of 'lawful' mindset among Europeans relative to some cultures. I worked for a while in a research laboratory. One of the undergrads was Korean, and I was talking with her one day and she said that she wanted to return home to get married. And so I said, "Oh, is there some special boy waiting for you back in Korea?" (or something of the sort), and she said, "No. I just would like to tell my parents that I would like to get married so that they can pick a boy for me to marry." This is a different (lawful, under my game's conception) mindset. Her own choice in the matter was unimportant to her. What the larger group that she belonged to wanted was important, and she trusted that larger group explicitly and implicitly. That's a mindset common in many cultures, but relatively lacking in the modern West on either side of the pond. The Western mind, and the American mind particularly, immediately treats this as a form of subjugation and violence. A certain segment would want to condemn that feature of the culture as evil. If a player where to encounter this culture in game, and condemn it as 'evil', I would have to explain to them that while I'm taking no stance on whether or not it is 'wrong', as I've labeled the buckets it is 'lawful' and not evil. But it could be, for the sake of debate and from the viewpoint of a character within the story, that the thing that is most wrong of all is what is labeled 'pure lawful' and that in fact 'pure chaos' is right minded, virtuous, and correct behavior. Having had a lot of American players, I'd say that the average American gravitates toward (what is in my game) somewhere between CN and CG. There are of course exceptions. I've got one player that is strongly LG in his natural inclinations, so much so that he can't play anything else. [/QUOTE]
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