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Alignment. Who needs it?
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<blockquote data-quote="Stone Dog" data-source="post: 1507488" data-attributes="member: 16705"><p>That is one of the things I am looking forward to about Eberron. It blurs the alignments nicely while still keeping the same general catagories as D&D has.</p><p></p><p>A person is good if his behavior is generally alturistic and noble. Of course people slip now and again or have a cultural emnity, but that isn't enough to push them over the edge.</p><p></p><p>If a person generally looks out for themselves first, but doesn't actively seek to screw anybody over then they are pretty much neutral. Sure they might steal bread from a rich merchant to feed their family, but probably not from a poor person.</p><p></p><p>Then there are the evil people who generally seek to scrounge whatever advantage they can without concern for others.</p><p></p><p>Now even these come in varying shades. The innkeeper who finds every excuse to over charge wherever possible for any reason might be evil, but just edging over because of the persistant greed. Hardly a reason to smite the poor guy and it would be criminal to do so.</p><p></p><p>I keep the alignment system in D&D because it is D&D and to do otherwise kind of spoils the feel for me. I might as well play GURPS for that matter (and often do actually). I just don't take it as seriously or as rigid as some.</p></blockquote><p></p>
[QUOTE="Stone Dog, post: 1507488, member: 16705"] That is one of the things I am looking forward to about Eberron. It blurs the alignments nicely while still keeping the same general catagories as D&D has. A person is good if his behavior is generally alturistic and noble. Of course people slip now and again or have a cultural emnity, but that isn't enough to push them over the edge. If a person generally looks out for themselves first, but doesn't actively seek to screw anybody over then they are pretty much neutral. Sure they might steal bread from a rich merchant to feed their family, but probably not from a poor person. Then there are the evil people who generally seek to scrounge whatever advantage they can without concern for others. Now even these come in varying shades. The innkeeper who finds every excuse to over charge wherever possible for any reason might be evil, but just edging over because of the persistant greed. Hardly a reason to smite the poor guy and it would be criminal to do so. I keep the alignment system in D&D because it is D&D and to do otherwise kind of spoils the feel for me. I might as well play GURPS for that matter (and often do actually). I just don't take it as seriously or as rigid as some. [/QUOTE]
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