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Alignment. Who needs it?
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<blockquote data-quote="I'm A Banana" data-source="post: 1508990" data-attributes="member: 2067"><p>Doot dee doot doo doo, another alignment thread.</p><p></p><p>I should just copy my response into a notepad and post this every time one comes up. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>The benefit of alignment is in a world with a defined morality. This does not mean you can't have shades of gray, it just means heroes are truly heroic, villains are truly villainous, authority is truly authoritarian, and freedom is truly free. There are 'pure' energies that define the way people act, and it nicely devides the multiverse up into several competing "teams." It's a handy way to hook a personality, especially for a DM, without having to pull an NPC from whole cloth.</p><p></p><p>It's okay to ditch this. Not everyone likes it. I tend to enjoy there being a mechanical consequence for your actions. "You killed that caravan of children in cold blood? Well, I guess the fiendlord's <em>Unholy Blight</em> gives you a gentle tickle, then, because you're quite comfy with all this evil."</p><p></p><p>But don't criticize alignment for not being able to do the things you think it's trying to do. It's not a definition, it's a stereotype (like "dwarves have beards" is a stereotype). It's not a restriction, it's a description ("my dwarf has a beard."). It's not clear-cut, black-and-white, right-and-wrong ("my dwarf shaves when going into elf lands, out of respect for their hairless nature."). So if you're ditching it because you think it's that, fine, but your ditching it for the "wrong" reasons (not that it's wrong if you enjoy it, just that the understanding of what they are isn't spot-on).</p><p></p><p>Planescape did vague alignments before Eberron, but Eberron will itself bring a lot to the table.</p><p></p><p>And remember, any alignment pushed too far in one direction comes out as it's opposite.....<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1508990, member: 2067"] Doot dee doot doo doo, another alignment thread. I should just copy my response into a notepad and post this every time one comes up. ;) The benefit of alignment is in a world with a defined morality. This does not mean you can't have shades of gray, it just means heroes are truly heroic, villains are truly villainous, authority is truly authoritarian, and freedom is truly free. There are 'pure' energies that define the way people act, and it nicely devides the multiverse up into several competing "teams." It's a handy way to hook a personality, especially for a DM, without having to pull an NPC from whole cloth. It's okay to ditch this. Not everyone likes it. I tend to enjoy there being a mechanical consequence for your actions. "You killed that caravan of children in cold blood? Well, I guess the fiendlord's [I]Unholy Blight[/I] gives you a gentle tickle, then, because you're quite comfy with all this evil." But don't criticize alignment for not being able to do the things you think it's trying to do. It's not a definition, it's a stereotype (like "dwarves have beards" is a stereotype). It's not a restriction, it's a description ("my dwarf has a beard."). It's not clear-cut, black-and-white, right-and-wrong ("my dwarf shaves when going into elf lands, out of respect for their hairless nature."). So if you're ditching it because you think it's that, fine, but your ditching it for the "wrong" reasons (not that it's wrong if you enjoy it, just that the understanding of what they are isn't spot-on). Planescape did vague alignments before Eberron, but Eberron will itself bring a lot to the table. And remember, any alignment pushed too far in one direction comes out as it's opposite.....;) [/QUOTE]
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