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<blockquote data-quote="Theo R Cwithin" data-source="post: 5477761" data-attributes="member: 75712"><p>You've used the term a lot in this thread, but there is no "the" D&D universe. There are as many D&D universes as there are games being played. While the behaviors (and even motives) of good and evil are fairly well defined in D&D (SRD: Alignment), there's nothing about how those alignments relate to each other. One campaign may take the Cosmic Struggle of Good vs Evil, wysiwyg approach; while another can take a more nuanced approach that assumes there's the capacity for both in us all. I'm pretty certain that one gamer's morally complex world is just as much D&D as a simplistic black-and-white one.</p><p></p><p>At a minimum, something as basic as "all trolls are evil" isn't a requirement in "the" D&D universe. One can certainly make it so in a campaign, but it's not a necessity. This is a notion that's even supported by the book:A campaign that uses "usually CE" trolls that are practically never good/neutral is just as valid as a less cut-and-dried campaign that has "usually CE" trolls that are good/neutral nearly half the time.</p><p></p><p>In other words, "the" D&D universe is a lot more flexible regarding monster alignments than you seem to be suggesting. It's a lot more flexible in ways that go way beyond that, as well, of course.</p></blockquote><p></p>
[QUOTE="Theo R Cwithin, post: 5477761, member: 75712"] You've used the term a lot in this thread, but there is no "the" D&D universe. There are as many D&D universes as there are games being played. While the behaviors (and even motives) of good and evil are fairly well defined in D&D (SRD: Alignment), there's nothing about how those alignments relate to each other. One campaign may take the Cosmic Struggle of Good vs Evil, wysiwyg approach; while another can take a more nuanced approach that assumes there's the capacity for both in us all. I'm pretty certain that one gamer's morally complex world is just as much D&D as a simplistic black-and-white one. At a minimum, something as basic as "all trolls are evil" isn't a requirement in "the" D&D universe. One can certainly make it so in a campaign, but it's not a necessity. This is a notion that's even supported by the book:A campaign that uses "usually CE" trolls that are practically never good/neutral is just as valid as a less cut-and-dried campaign that has "usually CE" trolls that are good/neutral nearly half the time. In other words, "the" D&D universe is a lot more flexible regarding monster alignments than you seem to be suggesting. It's a lot more flexible in ways that go way beyond that, as well, of course. [/QUOTE]
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