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<blockquote data-quote="CreamCloud0" data-source="post: 8729764" data-attributes="member: 7034710"><p>Not a DM myself but I’d like to at least comment how I’d like to run alignment if i was one</p><p></p><p>-I’d lay down simple clear concise explanations for what each of the two scales mean, these would to be understood by the players to be what the alignments mean and are considered to represent in universe for their purposes at my gaming table</p><p></p><p>-following from that, alignment is not relative to character culture it is established in the setting with concrete meanings none of this ‘well your bad is my good in my culture so what I actually did was a noble act instead of an atrocity’</p><p></p><p>-they are an extension of TBIF, the player is declaring with their alignment how a character thinks and evaluates things (however declaring your alignment as one thing doesn’t prevent you from actually being another if your character acts contrary to that declaration, in which situations I’d talk to the player and say ‘change what it says on your sheet or start trying to act in line with what you said your actual alignment was’</p><p></p><p>-following from that they are now another way to gain inspiration by playing to those traits/mindset</p><p></p><p>-a sign for which extraplanar aligned entities (if ever interacted with) are more likely to want to endorse or oppose the characters and to a lesser extent mortal npcs who are aware of the characters reputation if any.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 8729764, member: 7034710"] Not a DM myself but I’d like to at least comment how I’d like to run alignment if i was one -I’d lay down simple clear concise explanations for what each of the two scales mean, these would to be understood by the players to be what the alignments mean and are considered to represent in universe for their purposes at my gaming table -following from that, alignment is not relative to character culture it is established in the setting with concrete meanings none of this ‘well your bad is my good in my culture so what I actually did was a noble act instead of an atrocity’ -they are an extension of TBIF, the player is declaring with their alignment how a character thinks and evaluates things (however declaring your alignment as one thing doesn’t prevent you from actually being another if your character acts contrary to that declaration, in which situations I’d talk to the player and say ‘change what it says on your sheet or start trying to act in line with what you said your actual alignment was’ -following from that they are now another way to gain inspiration by playing to those traits/mindset -a sign for which extraplanar aligned entities (if ever interacted with) are more likely to want to endorse or oppose the characters and to a lesser extent mortal npcs who are aware of the characters reputation if any. [/QUOTE]
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