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<blockquote data-quote="Quickleaf" data-source="post: 8783146" data-attributes="member: 20323"><p>Alignment is lightly present in my games where I use it almost synonymously with "starting reputation."</p><p></p><p>This harkens back to the AD&D alignment languages, which from my lens can be interpreted more like an honest city guard thinking "this forthright guy is speaking my language."</p><p></p><p>Rather than a metric or a measuring stick for character behavior, it is a guideline for initial NPC response or reaction to that character (barring all other potential backstory elements or past events in the campaign). In other words, it's mainly for my benefit as DM when starting out a new game.</p><p></p><p>After a few sessions getting familiar with their characters and wrecking havoc on a few of my scenes? Yeah, all bets are off.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 8783146, member: 20323"] Alignment is lightly present in my games where I use it almost synonymously with "starting reputation." This harkens back to the AD&D alignment languages, which from my lens can be interpreted more like an honest city guard thinking "this forthright guy is speaking my language." Rather than a metric or a measuring stick for character behavior, it is a guideline for initial NPC response or reaction to that character (barring all other potential backstory elements or past events in the campaign). In other words, it's mainly for my benefit as DM when starting out a new game. After a few sessions getting familiar with their characters and wrecking havoc on a few of my scenes? Yeah, all bets are off. [/QUOTE]
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