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General Tabletop Discussion
*TTRPGs General
Alignments, Cycles, and the Anger of Angels
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<blockquote data-quote="Tonguez" data-source="post: 1133696" data-attributes="member: 1125"><p>Yeah like Planesdragons said most Angelic intervention is subtle and unnoticed.</p><p></p><p>Generally Angels probably have three or so roles in relation to PCs</p><p></p><p>1. To invisibly aid the PCs (was that a lucky die roll or divine grace?)</p><p>2. To secretly aid the PCs (just who is that old gnome who always keeps showing up with handy advice?)</p><p>3. To overtly aid the PCs (wow a Burning Bush what has it got to say?) </p><p></p><p>Problem with all the above is that is DM intervention, so you don't want it happening too often. Of course a Party made up of Celestial could be fun too</p><p></p><p>IC I have celestials everywhere and usually go about their preordained tasks as guardians and protectors. As such they may not directly affect the actions of mortal PCs unless the PCs ask (summon) or they do something to earn attention (like defiling the Sacred Trees). In the same campaign I'll have Feidnish creatures acting as guardians and being worshiped by 'good' folk too (eg I have a NG Fiendish Dire Eel who is the guardian of the Sacred Pool and protector of the local gnome population (who sacrifice an annual goblin to keep it happy)</p><p></p><p>As to the issue of Destroying Angels - I see no difference between a Paladin destroying the City of Evil and a pair of Angels going in and doing the same to Sodom - LG Vegeance!</p></blockquote><p></p>
[QUOTE="Tonguez, post: 1133696, member: 1125"] Yeah like Planesdragons said most Angelic intervention is subtle and unnoticed. Generally Angels probably have three or so roles in relation to PCs 1. To invisibly aid the PCs (was that a lucky die roll or divine grace?) 2. To secretly aid the PCs (just who is that old gnome who always keeps showing up with handy advice?) 3. To overtly aid the PCs (wow a Burning Bush what has it got to say?) Problem with all the above is that is DM intervention, so you don't want it happening too often. Of course a Party made up of Celestial could be fun too IC I have celestials everywhere and usually go about their preordained tasks as guardians and protectors. As such they may not directly affect the actions of mortal PCs unless the PCs ask (summon) or they do something to earn attention (like defiling the Sacred Trees). In the same campaign I'll have Feidnish creatures acting as guardians and being worshiped by 'good' folk too (eg I have a NG Fiendish Dire Eel who is the guardian of the Sacred Pool and protector of the local gnome population (who sacrifice an annual goblin to keep it happy) As to the issue of Destroying Angels - I see no difference between a Paladin destroying the City of Evil and a pair of Angels going in and doing the same to Sodom - LG Vegeance! [/QUOTE]
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