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General Tabletop Discussion
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ALL ABOARD!!! Should rules for climbing big opponents be a part of the Core rules of D&D Next?
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<blockquote data-quote="Dausuul" data-source="post: 6208898" data-attributes="member: 58197"><p><em>Yes.</em> PCs are always trying to climb on big monsters. However, rather than have a separate rules module for this, I'd rewrite the existing grapple rules so that climbing big monsters works. Something like:</p><p></p><ul> <li data-xf-list-type="ul">As an action, make an opposed Dexterity check to start or escape a grapple. (This assumes your opponent is trying to prevent you. You can end a grapple as a free action at any time if the opponent allows it.)</li> <li data-xf-list-type="ul">When grappling a creature larger than you, you can't move. When grappling a creature your own size, you can move at half speed and pull the other creature with you by making an opposed Strength check. When grappling a creature smaller than you, you can move freely. However, the DM may* require you to count the creature's weight toward your encumbrance.</li> </ul><p>The idea is that you can grab hold of an ogre easily enough, you just can't stop it from going wherever it feels like going. Likewise, a goblin can latch onto a PC and be devilishly hard to throw off, but the PC can still move around.</p><p></p><p>[SIZE=-2]*This is optional for the sake of simplifying play. It's seldom worth recalculating encumbrance because one goblin is gnawing on your leg. However, if you're being dogpiled by a dozen goblins, that's another matter.[/SIZE]</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6208898, member: 58197"] [I]Yes.[/I] PCs are always trying to climb on big monsters. However, rather than have a separate rules module for this, I'd rewrite the existing grapple rules so that climbing big monsters works. Something like: [LIST] [*]As an action, make an opposed Dexterity check to start or escape a grapple. (This assumes your opponent is trying to prevent you. You can end a grapple as a free action at any time if the opponent allows it.) [*]When grappling a creature larger than you, you can't move. When grappling a creature your own size, you can move at half speed and pull the other creature with you by making an opposed Strength check. When grappling a creature smaller than you, you can move freely. However, the DM may* require you to count the creature's weight toward your encumbrance. [/LIST] The idea is that you can grab hold of an ogre easily enough, you just can't stop it from going wherever it feels like going. Likewise, a goblin can latch onto a PC and be devilishly hard to throw off, but the PC can still move around. [SIZE=-2]*This is optional for the sake of simplifying play. It's seldom worth recalculating encumbrance because one goblin is gnawing on your leg. However, if you're being dogpiled by a dozen goblins, that's another matter.[/SIZE] [/QUOTE]
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ALL ABOARD!!! Should rules for climbing big opponents be a part of the Core rules of D&D Next?
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