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<blockquote data-quote="GMforPowergamers" data-source="post: 8693881" data-attributes="member: 67338"><p>I had this whole argument here on enworld about 'declaring actions' that someone can't just say what they are trying for they have to say what in game action (in some cases in general but in some cases needing real specifics) like it's not just a bunch of us being buddies talking around a table.</p><p></p><p>I have heard people at cons and on this site say they have kicked people from game for 'breaking character'</p><p></p><p>mean while at my games we all talk about 'how can we do this?' and interrupt because someone remembered they just saw a new trailer, and sometimes when a DM forgets a rule they ask the players "Wait how does X work again" and we only ask someone to repeat/rephrase if for some reason we don't understand... if we get the gist that's enough.</p><p></p><p>I will say though I have stopped game to ask "What is it you are trying to find/do?" when a player starts going in a way I don't understand.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8693881, member: 67338"] I had this whole argument here on enworld about 'declaring actions' that someone can't just say what they are trying for they have to say what in game action (in some cases in general but in some cases needing real specifics) like it's not just a bunch of us being buddies talking around a table. I have heard people at cons and on this site say they have kicked people from game for 'breaking character' mean while at my games we all talk about 'how can we do this?' and interrupt because someone remembered they just saw a new trailer, and sometimes when a DM forgets a rule they ask the players "Wait how does X work again" and we only ask someone to repeat/rephrase if for some reason we don't understand... if we get the gist that's enough. I will say though I have stopped game to ask "What is it you are trying to find/do?" when a player starts going in a way I don't understand. [/QUOTE]
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