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<blockquote data-quote="pukunui" data-source="post: 8694068" data-attributes="member: 54629"><p>I’ve just been running it as is as much as possible. I tried the whole “multiplanar game show” conceit from the DMs Guild Companion but it just didn’t stick (mostly because I kept forgetting about it). After the first party wiped to the drow on level 3, I had the second party “hired” by Halaster to do the “clean house” quest (ostensibly to prepare the dungeon for the next season) with the promise of a wish each if they make it down to his lair on level 23.</p><p></p><p>I think the pandemic kind of wreaked havoc on a number of the more plotted campaigns I tried to run (like <em>Odyssey of the Dragonlords</em>), so we’re all enjoying the simplicity of an old school dungeon crawl with no real plot. The guys don’t really have to remember stuff that happened months ago in real time. They can just kick in the door, kill the monsters, and take their stuff. Although sometimes they talk and negotiate with the monsters instead.</p><p></p><p>All that being said, I have told them that we’ll stop if/when we all get bored of it. I‘m not going to try and force them to grind all the way through. But several of them are keen to get to level 20, and this remains the only published adventure in which you can actually do that, so we may stick with it for a while yet.</p><p></p><p>(Next session is tomorrow. They’ve finished exploring level 6 and are about to start figuring out how to open all the portals and figure out where they all go. I’ve been using XP and somehow they’ve hit 10th level already, so they’re a bit ahead of the curve.)</p></blockquote><p></p>
[QUOTE="pukunui, post: 8694068, member: 54629"] I’ve just been running it as is as much as possible. I tried the whole “multiplanar game show” conceit from the DMs Guild Companion but it just didn’t stick (mostly because I kept forgetting about it). After the first party wiped to the drow on level 3, I had the second party “hired” by Halaster to do the “clean house” quest (ostensibly to prepare the dungeon for the next season) with the promise of a wish each if they make it down to his lair on level 23. I think the pandemic kind of wreaked havoc on a number of the more plotted campaigns I tried to run (like [I]Odyssey of the Dragonlords[/I]), so we’re all enjoying the simplicity of an old school dungeon crawl with no real plot. The guys don’t really have to remember stuff that happened months ago in real time. They can just kick in the door, kill the monsters, and take their stuff. Although sometimes they talk and negotiate with the monsters instead. All that being said, I have told them that we’ll stop if/when we all get bored of it. I‘m not going to try and force them to grind all the way through. But several of them are keen to get to level 20, and this remains the only published adventure in which you can actually do that, so we may stick with it for a while yet. (Next session is tomorrow. They’ve finished exploring level 6 and are about to start figuring out how to open all the portals and figure out where they all go. I’ve been using XP and somehow they’ve hit 10th level already, so they’re a bit ahead of the curve.) [/QUOTE]
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