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<blockquote data-quote="Mort" data-source="post: 8694483" data-attributes="member: 762"><p>I much prefer to keep it at what it is: railroading as the illusion of choice.</p><p></p><p>Much less muddy that way.</p><p></p><p></p><p>But in a magic show, part of the fun is trying to figure out how the magician is doing it. We know it's not real, but the good magicians make it seem like it is.</p><p></p><p>This isn't the case with gaming. The fun isn't in trying to figure out how or what the DM is doing and that being part of the entertainment. The fun is in interacting with the game, the environment and each other. Usually to create a shared experience at the table.</p><p></p><p></p><p></p><p></p><p>If the people at the table agree to the parameters of the game, it's not railroading it's an agreed experience with agreed upon limitations. This is what most adventure modules are and they work because players agree to stay within the framework of the module.</p><p></p><p>It's when the DM doesn't tell the players the framework and the constraints but imposes them anyway that problems occur.</p></blockquote><p></p>
[QUOTE="Mort, post: 8694483, member: 762"] I much prefer to keep it at what it is: railroading as the illusion of choice. Much less muddy that way. But in a magic show, part of the fun is trying to figure out how the magician is doing it. We know it's not real, but the good magicians make it seem like it is. This isn't the case with gaming. The fun isn't in trying to figure out how or what the DM is doing and that being part of the entertainment. The fun is in interacting with the game, the environment and each other. Usually to create a shared experience at the table. If the people at the table agree to the parameters of the game, it's not railroading it's an agreed experience with agreed upon limitations. This is what most adventure modules are and they work because players agree to stay within the framework of the module. It's when the DM doesn't tell the players the framework and the constraints but imposes them anyway that problems occur. [/QUOTE]
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