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<blockquote data-quote="iserith" data-source="post: 8694578" data-attributes="member: 97077"><p>I've certainly seen it, and it's almost always about a choice that has very little impact. But I have dealt with it at the source - by dealing with the players directly. By helping them understand the value of moving the game forward once consensus has been reached, you just don't get this sort of backtracking and reopening of debate. You even get faster consensus-making. I think that's more effective what whatever techniques you think are involved in a "soft railroad."</p><p></p><p>For me, this whole thing mostly boils down to prep fundamentally. It's easier to prep a plot than a location-based adventure. DMs only have so much time to devote to prep with everything else in their lives also demanding attention. A plot makes it easy to prep, but now the DM has created for themselves a new challenge: keeping the PCs on the plot because there is no other content prepared. So rather than just say they only have so much content ready (and published modules fall into this category) and get everyone's agreement that anything outside that prep is a no-go, they engage in railroading to keep the PCs on the prepared content.</p></blockquote><p></p>
[QUOTE="iserith, post: 8694578, member: 97077"] I've certainly seen it, and it's almost always about a choice that has very little impact. But I have dealt with it at the source - by dealing with the players directly. By helping them understand the value of moving the game forward once consensus has been reached, you just don't get this sort of backtracking and reopening of debate. You even get faster consensus-making. I think that's more effective what whatever techniques you think are involved in a "soft railroad." For me, this whole thing mostly boils down to prep fundamentally. It's easier to prep a plot than a location-based adventure. DMs only have so much time to devote to prep with everything else in their lives also demanding attention. A plot makes it easy to prep, but now the DM has created for themselves a new challenge: keeping the PCs on the plot because there is no other content prepared. So rather than just say they only have so much content ready (and published modules fall into this category) and get everyone's agreement that anything outside that prep is a no-go, they engage in railroading to keep the PCs on the prepared content. [/QUOTE]
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