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<blockquote data-quote="Maxperson" data-source="post: 8696300" data-attributes="member: 23751"><p>I pick as often as not. When I roll on random tables, half the time the result doesn't match the specific area the group is walking in, since the game makes it very generic with regard to terrain and doesn't take location into consideration at all. As a result one of three things happens.</p><p></p><p>1. I roll and after I get three results that don't work, just get frustrated and pick the first thing I see that does work. I hate wasting time and if I have to keep rolling until I get something that works, I'm essentially picking anyway.</p><p>2. I roll and get lucky, so that's the monster.</p><p>3. I know from experience that #1 has happened a few times and just don't bother to roll, instead selecting from the chart.</p><p></p><p>The other thing is that selection isn't what makes something railroading or not. Railroading is explicitly denial of player agency somehow. What encounter I pick doesn't do that. Their choices will affect if they encounter whatever is rolled/selected, and whether it's even a fight. I give them full agency.</p><p></p><p>And that's cool. Nothing there is denying the players any agency. They found cloths. Could have left them behind, but didn't. When the werewolf showed up they could have fought it, run away or do the point and noise stuff. That's a cool encounter in my book. Well done! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Maxperson, post: 8696300, member: 23751"] I pick as often as not. When I roll on random tables, half the time the result doesn't match the specific area the group is walking in, since the game makes it very generic with regard to terrain and doesn't take location into consideration at all. As a result one of three things happens. 1. I roll and after I get three results that don't work, just get frustrated and pick the first thing I see that does work. I hate wasting time and if I have to keep rolling until I get something that works, I'm essentially picking anyway. 2. I roll and get lucky, so that's the monster. 3. I know from experience that #1 has happened a few times and just don't bother to roll, instead selecting from the chart. The other thing is that selection isn't what makes something railroading or not. Railroading is explicitly denial of player agency somehow. What encounter I pick doesn't do that. Their choices will affect if they encounter whatever is rolled/selected, and whether it's even a fight. I give them full agency. And that's cool. Nothing there is denying the players any agency. They found cloths. Could have left them behind, but didn't. When the werewolf showed up they could have fought it, run away or do the point and noise stuff. That's a cool encounter in my book. Well done! :) [/QUOTE]
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