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<blockquote data-quote="GMforPowergamers" data-source="post: 8697331" data-attributes="member: 67338"><p>this also reminds me of the player that my style REALLY rubbed the wrong way.</p><p></p><p>He played like 1 game in 2e with us but then didn't really play D&D (did do board and video games) with us until 4e. His first character was a super stealthy super perceptive investigator that had things that played off it... so I kept putting the pcs in postions where stealth and investigation skills helped. He made a comment once or twice but nothing really jarring, but that party had a single warlord as a healer and even then they mostly were the buffing warlord so they didn't have a lot of healing.</p><p></p><p>the 2nd 4e game he made a clerics with like every healing power you can imagine... and in that game he found not only did we get less healing potions then the campaign before but I also included lots of NPCs that needed healing. He also thought I had upped the damage of some monsters but that was more trying to balance out the grind and that I explained... but about level 13 he blew up out of game and yelled "We went from never needing healing and always needing stealth to almost no need for stealth and every game I am healing everyone... why are you punishing us for my character being good at my job?!?!"</p><p></p><p>I was taken aback. But worse still others said they saw where he was coming from and that just becuse he could heal 'as if you spend a surge' 5ish times a day and could help you spend surges with bonuses a dozen times per combat he should never run out of healing... but in the last 3 sessions he used all his daily heals every day.</p><p></p><p>"Um... I made the encounters, especially the towns folk needing healing so you COULD use your healing powers and feel like they were a worth while investment?"</p><p></p><p>but then he drilled in about his last character and stealth and I told him that was a PC choice... although an understandable one since we went for 5 light armor high dex characters to 2 light armor 3 heavy armor characters... stealth wasn't a good choice, but they could TRY to sneak past things.</p><p></p><p>but he then pointed out that we had adventures that we had side objectives that embraced stealth and that gave bonuses if we did stealth and were set up to make stealth the better choice.</p><p></p><p>Okay, so I took this to heart and set up a stealth style adventure for the next week... and everyone (including that player) were missrable. they couldn't make a stealth check even in the easy catagory, in general they were more str int and less dex... so anything dex related they just kept failing... I also didn't have a single plot point for a month have to do with healing or townsfolk/npc needing healing... but he still used his healing like crazy and by 15th level I had a little list I had made of how many times someone was 'down less then a surge' but got healed and how many times he used (I think it was called healing strike) and didn't have anyone that needed healing... it was a long list. I then reminded him that gale the genasi warlord would never heal anyone until they were bloodied, cause she DIDN"T have a lot of healing resources. I also pointed out that PC choices of useing healing was out of my hands...</p><p></p><p>that player remained friends but by the time 5e came around he wasn't playing D&D anymore.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8697331, member: 67338"] this also reminds me of the player that my style REALLY rubbed the wrong way. He played like 1 game in 2e with us but then didn't really play D&D (did do board and video games) with us until 4e. His first character was a super stealthy super perceptive investigator that had things that played off it... so I kept putting the pcs in postions where stealth and investigation skills helped. He made a comment once or twice but nothing really jarring, but that party had a single warlord as a healer and even then they mostly were the buffing warlord so they didn't have a lot of healing. the 2nd 4e game he made a clerics with like every healing power you can imagine... and in that game he found not only did we get less healing potions then the campaign before but I also included lots of NPCs that needed healing. He also thought I had upped the damage of some monsters but that was more trying to balance out the grind and that I explained... but about level 13 he blew up out of game and yelled "We went from never needing healing and always needing stealth to almost no need for stealth and every game I am healing everyone... why are you punishing us for my character being good at my job?!?!" I was taken aback. But worse still others said they saw where he was coming from and that just becuse he could heal 'as if you spend a surge' 5ish times a day and could help you spend surges with bonuses a dozen times per combat he should never run out of healing... but in the last 3 sessions he used all his daily heals every day. "Um... I made the encounters, especially the towns folk needing healing so you COULD use your healing powers and feel like they were a worth while investment?" but then he drilled in about his last character and stealth and I told him that was a PC choice... although an understandable one since we went for 5 light armor high dex characters to 2 light armor 3 heavy armor characters... stealth wasn't a good choice, but they could TRY to sneak past things. but he then pointed out that we had adventures that we had side objectives that embraced stealth and that gave bonuses if we did stealth and were set up to make stealth the better choice. Okay, so I took this to heart and set up a stealth style adventure for the next week... and everyone (including that player) were missrable. they couldn't make a stealth check even in the easy catagory, in general they were more str int and less dex... so anything dex related they just kept failing... I also didn't have a single plot point for a month have to do with healing or townsfolk/npc needing healing... but he still used his healing like crazy and by 15th level I had a little list I had made of how many times someone was 'down less then a surge' but got healed and how many times he used (I think it was called healing strike) and didn't have anyone that needed healing... it was a long list. I then reminded him that gale the genasi warlord would never heal anyone until they were bloodied, cause she DIDN"T have a lot of healing resources. I also pointed out that PC choices of useing healing was out of my hands... that player remained friends but by the time 5e came around he wasn't playing D&D anymore. [/QUOTE]
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