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<blockquote data-quote="HammerMan" data-source="post: 8698076" data-attributes="member: 84112"><p>This argument is strange but I will say the article is boarderline bad advice. It is one of those things that if you do it right and not that frequently you can make some good games… but the very first time you get caught you lost all credibility with the party. </p><p></p><p>I am much more into honesty but not <img class="smilie smilie--emoji" alt="💯" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f4af.png" title="Hundred points :100:" data-shortname=":100:" loading="lazy" width="64" height="64" />. I have lied to players. But I normally warn them. In session 0 in my last 4e campaign I told everyone to think of my pitch as 2 truths and a lie but with more of both. </p><p></p><p>My pitch was lost. The TV show but since this is D&D the smoke monster will make more sense. I am drawing from old campaign settings and some “other” sources. We will start from a boat going from point a to point b and we can all work togather on fleshing out both but BIG SPOILERS for a 20 year old show… you are not making it to pt B. You will be trapped with a list of NPCs I want you to help me make and have to survive on an island. You will NOT have most common equipment but there will be a skill challange to find things that washed up from the boat. </p><p></p><p></p><p>So they all laughed and said “so ravenloft isle we got it” and we made PCs and NPCs. We played game 1 loading the boat and game 2 at sea and game 3 a storm hit and they got gilligan’s ilanded. We started with a skill challange and then a giant monkey man came and kidnapped some NPCs. </p><p></p><p>They were in ravenloft that guess was right but the island came from third earth and the domain lord was Mum Ra.</p></blockquote><p></p>
[QUOTE="HammerMan, post: 8698076, member: 84112"] This argument is strange but I will say the article is boarderline bad advice. It is one of those things that if you do it right and not that frequently you can make some good games… but the very first time you get caught you lost all credibility with the party. I am much more into honesty but not 💯. I have lied to players. But I normally warn them. In session 0 in my last 4e campaign I told everyone to think of my pitch as 2 truths and a lie but with more of both. My pitch was lost. The TV show but since this is D&D the smoke monster will make more sense. I am drawing from old campaign settings and some “other” sources. We will start from a boat going from point a to point b and we can all work togather on fleshing out both but BIG SPOILERS for a 20 year old show… you are not making it to pt B. You will be trapped with a list of NPCs I want you to help me make and have to survive on an island. You will NOT have most common equipment but there will be a skill challange to find things that washed up from the boat. So they all laughed and said “so ravenloft isle we got it” and we made PCs and NPCs. We played game 1 loading the boat and game 2 at sea and game 3 a storm hit and they got gilligan’s ilanded. We started with a skill challange and then a giant monkey man came and kidnapped some NPCs. They were in ravenloft that guess was right but the island came from third earth and the domain lord was Mum Ra. [/QUOTE]
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