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<blockquote data-quote="Mort" data-source="post: 8698168" data-attributes="member: 762"><p>I suppose it can, the question becomes does it have LESS drawbacks and does it fit more with what the DM and the players want from the group.</p><p></p><p>Though, let's be clear, we are talking with honesty in either telling the players up front that railroading will/might happen and/or an attempt at a lack of railroading (which are actually two very different approaches). Not honesty from the DM promising to NEVER deceive the players (and in particular their PCs) within the context of the game itself.</p><p></p><p>Further, I think the "best" play experience comes from the DM and players being fully on the same page as to the expectations of the game. I think problems arise when the DM expects/provides one kind of play experience and the players expect/play toward something different. So, yes, I do think honesty as to what kind of play experience is being provided will enhance the game much more than any chance it might harm it.</p><p></p><p>Now in most cases with D&D the DM is MUCH more in control of the play experience and certainly can deceive the players as to what kind of play is actually being done (the DM holds almost all the cards, as it were) but I do think this will, if not immediately then eventually detract more than it helps the play experience.</p></blockquote><p></p>
[QUOTE="Mort, post: 8698168, member: 762"] I suppose it can, the question becomes does it have LESS drawbacks and does it fit more with what the DM and the players want from the group. Though, let's be clear, we are talking with honesty in either telling the players up front that railroading will/might happen and/or an attempt at a lack of railroading (which are actually two very different approaches). Not honesty from the DM promising to NEVER deceive the players (and in particular their PCs) within the context of the game itself. Further, I think the "best" play experience comes from the DM and players being fully on the same page as to the expectations of the game. I think problems arise when the DM expects/provides one kind of play experience and the players expect/play toward something different. So, yes, I do think honesty as to what kind of play experience is being provided will enhance the game much more than any chance it might harm it. Now in most cases with D&D the DM is MUCH more in control of the play experience and certainly can deceive the players as to what kind of play is actually being done (the DM holds almost all the cards, as it were) but I do think this will, if not immediately then eventually detract more than it helps the play experience. [/QUOTE]
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