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<blockquote data-quote="bloodtide" data-source="post: 8699261" data-attributes="member: 6684958"><p>But, yet again this is not a universal truth. </p><p></p><p>But if the players don't know what your doing why does it matter? And why do the players get all this power to control the DMs actions? </p><p></p><p></p><p>I don't see it the same way. The word "respect" is not one that you and I would agree on a definition of, just like railroading.</p><p></p><p></p><p>As I said, a lot of people are clueless and don't know. A lot of people.</p><p></p><p></p><p></p><p>It did? Can you tell me where? </p><p></p><p>Unforfunetly I don't know what "agency" is in your definition.</p><p></p><p></p><p>Well, I'm not sure your talking about playing the same game as I play. I can railroad hard and every has a great time on the adventure and loves it...even when they were "deceived" in your words. </p><p></p><p>Now the hostile "agency" group that avoids all encounters in the game and just sits around for hours is not playing the game.</p><p></p><p></p><p>Well, "love" is a silly thing to do in a D&D game: if you real want to play a love game try Hearts RPG or some other such game. I wish there could be more honesty too, but too many players are so extreme to make it impossible.</p><p></p><p>From your posted story a couple of pages ago: Any ideas you had about the game you just tossed away. You did whatever the players told you to do. You were not even making a game together: they told you what to do and you did it. </p><p></p><p></p><p>Because you did not mention any? </p><p></p><p>No. Not every DM. Some DMs make the game for themselves and the players. </p><p></p><p></p><p>I love this myself, and as I run an Old School type game always, I make it a feature. I embrace randomness.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 8699261, member: 6684958"] But, yet again this is not a universal truth. But if the players don't know what your doing why does it matter? And why do the players get all this power to control the DMs actions? I don't see it the same way. The word "respect" is not one that you and I would agree on a definition of, just like railroading. As I said, a lot of people are clueless and don't know. A lot of people. It did? Can you tell me where? Unforfunetly I don't know what "agency" is in your definition. Well, I'm not sure your talking about playing the same game as I play. I can railroad hard and every has a great time on the adventure and loves it...even when they were "deceived" in your words. Now the hostile "agency" group that avoids all encounters in the game and just sits around for hours is not playing the game. Well, "love" is a silly thing to do in a D&D game: if you real want to play a love game try Hearts RPG or some other such game. I wish there could be more honesty too, but too many players are so extreme to make it impossible. From your posted story a couple of pages ago: Any ideas you had about the game you just tossed away. You did whatever the players told you to do. You were not even making a game together: they told you what to do and you did it. Because you did not mention any? No. Not every DM. Some DMs make the game for themselves and the players. I love this myself, and as I run an Old School type game always, I make it a feature. I embrace randomness. [/QUOTE]
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