Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
All Aboard the Invisible Railroad!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 8701227" data-attributes="member: 6790260"><p>It's worth emphasizing the extremes being presented here.</p><p></p><p>The example that was being discussed at the time of your quote from Max, over ten pages ago, was a combat which is not <em>logically required</em> to happen (e.g., not the same as "the campaign premise is you start with a prison break, SOME kind of fight is unavoidable"), but which the DM ensures <em>absolutely will</em> happen no matter what the players choose (e.g. "it doesn't matter which direction you go, you will run into and have to fight Bandit Lord Al-Hazen.") That's fairly clearly not respecting player agency. That is not at all the same as saying player agency <em>is</em> combat-avoidance. Whereas the claim made above was not only very specific, but went much further than just avoidance; it included mean-spirited celebration and active, gleeful efforts to destroy DM prep work. Explicitly it involved the players <em>bragging</em> about preventing the DM from using prepared stuff.</p><p></p><p>Saying, "Agency means embracing things like the possibility that the players choose things which invalidate your prep work" does not, at all, whatsoever, mean saying, "Agency is very specifically players maliciously trying to waste the DM's time, and then bragging about their successful rejection of work the DM put into the game."</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8701227, member: 6790260"] It's worth emphasizing the extremes being presented here. The example that was being discussed at the time of your quote from Max, over ten pages ago, was a combat which is not [I]logically required[/I] to happen (e.g., not the same as "the campaign premise is you start with a prison break, SOME kind of fight is unavoidable"), but which the DM ensures [I]absolutely will[/I] happen no matter what the players choose (e.g. "it doesn't matter which direction you go, you will run into and have to fight Bandit Lord Al-Hazen.") That's fairly clearly not respecting player agency. That is not at all the same as saying player agency [I]is[/I] combat-avoidance. Whereas the claim made above was not only very specific, but went much further than just avoidance; it included mean-spirited celebration and active, gleeful efforts to destroy DM prep work. Explicitly it involved the players [I]bragging[/I] about preventing the DM from using prepared stuff. Saying, "Agency means embracing things like the possibility that the players choose things which invalidate your prep work" does not, at all, whatsoever, mean saying, "Agency is very specifically players maliciously trying to waste the DM's time, and then bragging about their successful rejection of work the DM put into the game." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
All Aboard the Invisible Railroad!
Top