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All about Ardlings
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<blockquote data-quote="Marandahir" data-source="post: 8755776" data-attributes="member: 6803643"><p>None of the above.</p><p></p><p>This is not a Tabaxi or Loxodon or Minotaur or Giff or Tortle or Lizardfolk or Aarakocra or Locathah, etc (bipedal talking animal that acts something like a Human but with some alien mindsets). </p><p></p><p>Nor is it an anime dog or cat girl / furry - a humanoid being with a tail and animal ears on their head to tweak and say Osuwari! (Sit Boy!) to. </p><p></p><p>This is a fully humanoid body with a fully animal head. Many mythologies, not just Egyptian, have this sort of being. I think of how Raven is depicted in many Northwest First Nations stories, for example. </p><p></p><p>I also think of the Aztec and Mayan deities, and many animal-headed Japanese Kami too. </p><p></p><p>My first thought was to have a class of 12 Guardinals/Archons based the Chinese Zodiac, each with their own descendant Ardlings walking the Earth and representing them. </p><p></p><p>Aasimar are descendants of Angels and Humanoids. Ardlings are descended from the other Celestial alignment representatives. Angels don’t have an alignment other than good. Archons are LG (Heavenly), Guardinals are NG (Idyllic), and Pre-4e Eladrin we’re CG Outsiders (Exalted). </p><p></p><p>Given that we have Glitchlings in the other UA representing LN and Mechanus, and Tieflings of the three lower plane alignments, I imagine they’re (1) going to create a CN equivalent of Ardlings, Tieflings, and Glitchlings that come from Limbo (or just say that’s the Plasmoids in Planescape!!); (2) create a new CG Celestial people to represent Arborea, Ysgard, and the Beastlands and replace Eladrin; and (3) create an overarching evil Fiendish being that parallels Angels and isn’t necessarily Infernal, Abyssal, or Cthonic. Maybe even creating a parallel to Aasimar in the process (Rakshashas and Rakaastas, perhaps? I know they MIGHT be Arcanoloths, but… oh, or what about Clowns?! ;D)</p></blockquote><p></p>
[QUOTE="Marandahir, post: 8755776, member: 6803643"] None of the above. This is not a Tabaxi or Loxodon or Minotaur or Giff or Tortle or Lizardfolk or Aarakocra or Locathah, etc (bipedal talking animal that acts something like a Human but with some alien mindsets). Nor is it an anime dog or cat girl / furry - a humanoid being with a tail and animal ears on their head to tweak and say Osuwari! (Sit Boy!) to. This is a fully humanoid body with a fully animal head. Many mythologies, not just Egyptian, have this sort of being. I think of how Raven is depicted in many Northwest First Nations stories, for example. I also think of the Aztec and Mayan deities, and many animal-headed Japanese Kami too. My first thought was to have a class of 12 Guardinals/Archons based the Chinese Zodiac, each with their own descendant Ardlings walking the Earth and representing them. Aasimar are descendants of Angels and Humanoids. Ardlings are descended from the other Celestial alignment representatives. Angels don’t have an alignment other than good. Archons are LG (Heavenly), Guardinals are NG (Idyllic), and Pre-4e Eladrin we’re CG Outsiders (Exalted). Given that we have Glitchlings in the other UA representing LN and Mechanus, and Tieflings of the three lower plane alignments, I imagine they’re (1) going to create a CN equivalent of Ardlings, Tieflings, and Glitchlings that come from Limbo (or just say that’s the Plasmoids in Planescape!!); (2) create a new CG Celestial people to represent Arborea, Ysgard, and the Beastlands and replace Eladrin; and (3) create an overarching evil Fiendish being that parallels Angels and isn’t necessarily Infernal, Abyssal, or Cthonic. Maybe even creating a parallel to Aasimar in the process (Rakshashas and Rakaastas, perhaps? I know they MIGHT be Arcanoloths, but… oh, or what about Clowns?! ;D) [/QUOTE]
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