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All Abroad the Gonzo Express Choo Choo, Level 20 Goal
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<blockquote data-quote="Zardnaar" data-source="post: 6953409" data-attributes="member: 6716779"><p>Hello good readers this is an open thread where I would like some ideas for a story arc from level 6-20. So far in my campaign I have been hinting at things like ancients wars, Tiamats cult and the presence of gunpowder rifles circa 19th century that are in effect lost technology. I have spoken to my players and they seem fine with a one off gonzo D&D campaign for something different to try and to hit level 20. </p><p></p><p> By gonzo I mean things that I normally would not allow, use or design so Aaracokra SunSoul Monks using laser pistols are totally fine along with things like half vampires, giant space hamsters anything from the Zendikar PDF, Allowed books</p><p></p><p>5E Core</p><p>PotA</p><p>SCAG</p><p>Tome of Beasts</p><p>Volos Guide to Monsters</p><p>Midgard/Southland/Unlikely Heroes.</p><p>Almost anything from UA</p><p>Zendikar PDF</p><p></p><p> Optional rules from the DMG are also going to be considered (lasers, rifles, grenades, technology)</p><p></p><p> Things of Inspiration</p><p></p><p>Dune</p><p>Godzilla</p><p>Spelljammer</p><p>Mystara</p><p>Phantasy Star II, III, IV</p><p>Panzer Dragoon</p><p>Skies of Arcadia</p><p></p><p> Here are some thoughts so far</p><p></p><p>The BBEG ancient race were manipulated nito rising against the gods. The culprits are............</p><p></p><p>Gnomes</p><p></p><p> The Gnomes arenot quite tinker Gnomes but they have a friggin moonbase. Potentially surrounded by space sharks with laser beams attached to their heads. The moon city is cloaked in illusions and there is ancient Void Dragon there and some sort of field that keeps out miscreants (Think Mind Lords of the Last Sea- Darksun). Ancient Void Dragons when they die deal 30d10 of bludgeoning/radiant/psychic damage to a 1 mile radius. There is a crack in the field though you can breach riding Dragons. The city is fed by portals, decanters of endless water, and surrounded by Sandworms (think Dune worms). </p><p></p><p> The Gnomes have put there souls in Gearforged bodies with a few real Gnomes left who are behind everything. They have a Space ship/Spell Jammer Ship/Teleport circle/Magical space elevator to get to the planet. </p><p></p><p> The Gnomes are not evil as such more amoral but they have been responsible for distributing magic tech to the baddies.</p><p></p><p> The basic idea being kill the void Draogn, wipe out the city, and perhaps die at level 20.</p><p></p><p> So good posters nothing is set in concrete but I want to use some monsters from Volos Guide and Tome of Beasts and an asteroid or moon base and magical "nukes". Throw me some ideas<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 6953409, member: 6716779"] Hello good readers this is an open thread where I would like some ideas for a story arc from level 6-20. So far in my campaign I have been hinting at things like ancients wars, Tiamats cult and the presence of gunpowder rifles circa 19th century that are in effect lost technology. I have spoken to my players and they seem fine with a one off gonzo D&D campaign for something different to try and to hit level 20. By gonzo I mean things that I normally would not allow, use or design so Aaracokra SunSoul Monks using laser pistols are totally fine along with things like half vampires, giant space hamsters anything from the Zendikar PDF, Allowed books 5E Core PotA SCAG Tome of Beasts Volos Guide to Monsters Midgard/Southland/Unlikely Heroes. Almost anything from UA Zendikar PDF Optional rules from the DMG are also going to be considered (lasers, rifles, grenades, technology) Things of Inspiration Dune Godzilla Spelljammer Mystara Phantasy Star II, III, IV Panzer Dragoon Skies of Arcadia Here are some thoughts so far The BBEG ancient race were manipulated nito rising against the gods. The culprits are............ Gnomes The Gnomes arenot quite tinker Gnomes but they have a friggin moonbase. Potentially surrounded by space sharks with laser beams attached to their heads. The moon city is cloaked in illusions and there is ancient Void Dragon there and some sort of field that keeps out miscreants (Think Mind Lords of the Last Sea- Darksun). Ancient Void Dragons when they die deal 30d10 of bludgeoning/radiant/psychic damage to a 1 mile radius. There is a crack in the field though you can breach riding Dragons. The city is fed by portals, decanters of endless water, and surrounded by Sandworms (think Dune worms). The Gnomes have put there souls in Gearforged bodies with a few real Gnomes left who are behind everything. They have a Space ship/Spell Jammer Ship/Teleport circle/Magical space elevator to get to the planet. The Gnomes are not evil as such more amoral but they have been responsible for distributing magic tech to the baddies. The basic idea being kill the void Draogn, wipe out the city, and perhaps die at level 20. So good posters nothing is set in concrete but I want to use some monsters from Volos Guide and Tome of Beasts and an asteroid or moon base and magical "nukes". Throw me some ideas;). [/QUOTE]
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