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<blockquote data-quote="Moff_Tarkin" data-source="post: 3393175" data-attributes="member: 14175"><p>Our party was riding through the tundra in the huge skeleton of a creature we had raised. (dont ask, its not important anyway) I was riding on top and everyone else was sleeping inside the ribcage, including the guy commanding the skeleton. The skeleton had been told to continue walking in a certain direction (toward our goal)</p><p></p><p>We get ambushed, and when my turn comes up I decide to take one move action to hop off the skeleton and one move action to jump into the hole we and made to get inside it. The DM claims that would be impossible. The skeleton is constantly moving at 60 feet a round so once I hope off it moves way ahead of me.</p><p></p><p>I agreed that it is constantly moving, but said that for gameplay purposes, everything happens in sequence. The skeleton doesnt go until it is his round. But the DM stood by the, everything is happing at once rule.</p><p></p><p>We have had problems with this before. In one combat, at the start of the round, our ranger was behind some cover (bushes) because we were being pelted by arches. The archers went first and the DM asked if the ranger was going to remain behind the cover for the whole round, because thats the only way he would get the cover bonus from the archers. If he planed on leaving cover on his initiative then he would not get the bonus agains the archers who were going now. Our ranger took the cover bonus and when it was his turn to go he tried to move out from his cover and the DM said he had to remain there. He already took the cover bonus when the archers fired on their initiative so he had to stay there when his turn game up</p><p></p><p>Do the rules assume everthing is happening at once like this, or is it a sequence of events?</p></blockquote><p></p>
[QUOTE="Moff_Tarkin, post: 3393175, member: 14175"] Our party was riding through the tundra in the huge skeleton of a creature we had raised. (dont ask, its not important anyway) I was riding on top and everyone else was sleeping inside the ribcage, including the guy commanding the skeleton. The skeleton had been told to continue walking in a certain direction (toward our goal) We get ambushed, and when my turn comes up I decide to take one move action to hop off the skeleton and one move action to jump into the hole we and made to get inside it. The DM claims that would be impossible. The skeleton is constantly moving at 60 feet a round so once I hope off it moves way ahead of me. I agreed that it is constantly moving, but said that for gameplay purposes, everything happens in sequence. The skeleton doesnt go until it is his round. But the DM stood by the, everything is happing at once rule. We have had problems with this before. In one combat, at the start of the round, our ranger was behind some cover (bushes) because we were being pelted by arches. The archers went first and the DM asked if the ranger was going to remain behind the cover for the whole round, because thats the only way he would get the cover bonus from the archers. If he planed on leaving cover on his initiative then he would not get the bonus agains the archers who were going now. Our ranger took the cover bonus and when it was his turn to go he tried to move out from his cover and the DM said he had to remain there. He already took the cover bonus when the archers fired on their initiative so he had to stay there when his turn game up Do the rules assume everthing is happening at once like this, or is it a sequence of events? [/QUOTE]
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