Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
All Characters Should be Good at Talking to NPCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="billd91" data-source="post: 8320554" data-attributes="member: 3400"><p>I think some of it may come from bad habits developed in other games they've played. Did a GM require them to roll for everything and they've brought that style over to the game in question?</p><p></p><p>Or is it possible they're just trying to be efficient and roll it ahead of the GM asking for it?</p><p>I had that happen a lot in online play by post games. In a situation like that, it feels like you're being efficient by including a roll so that you don't have to go through the overhead of having the GM see the post, read the post, respond to the post asking for a roll, for you to see the response, respond with a roll, wait for the GM to see the post, and then adjudicate it. But it still ends up being annoying as your players end up attaching a diplomacy/persuasion roll every time they open their yaps to an NPC. I had to press players of a play by post game I was running to stop doing that.</p><p></p><p>With either case, I do recommend stepping back from needing any rolls for interaction until it's necessary and some point of question comes up.</p></blockquote><p></p>
[QUOTE="billd91, post: 8320554, member: 3400"] I think some of it may come from bad habits developed in other games they've played. Did a GM require them to roll for everything and they've brought that style over to the game in question? Or is it possible they're just trying to be efficient and roll it ahead of the GM asking for it? I had that happen a lot in online play by post games. In a situation like that, it feels like you're being efficient by including a roll so that you don't have to go through the overhead of having the GM see the post, read the post, respond to the post asking for a roll, for you to see the response, respond with a roll, wait for the GM to see the post, and then adjudicate it. But it still ends up being annoying as your players end up attaching a diplomacy/persuasion roll every time they open their yaps to an NPC. I had to press players of a play by post game I was running to stop doing that. With either case, I do recommend stepping back from needing any rolls for interaction until it's necessary and some point of question comes up. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
All Characters Should be Good at Talking to NPCs
Top