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All Characters Should be Good at Talking to NPCs
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<blockquote data-quote="Ovinomancer" data-source="post: 8323109" data-attributes="member: 16814"><p>I disagree. It's closely aligned to what who the players are and who the GM is, but not aligned closely to what completely different people in a completely fantastic place are going to do. It's still highly artificial. </p><p></p><p>This is not the same thing, though, you've swapped arguments from one where you're suggesting that playacting at the table is more aligned with the fiction for one where you're judging entertainment value. I don't play with professional actors, that do lots of work to make for a great performance at the table, so I'm as entertained by my friends acting as I am when at a barbeque -- this argument doesn't hold much water. Especially when I find I'm as least as, and often more, tuned in when using mechanical systems with teeth. This, to me, make my character feel more like a different person doing fantastic things than me pretending in a funny voice. </p><p></p><p>Which isn't to say that you don't find the playacting much more entertaining, and there's nothing at all wrong with that. I'm mostly pointing out the terrible justifications you're using when you present your preference as better.</p><p></p><p>Oh, I agree, but playacting rarely does that for me, while I get it quite often in games that have mechanical teeth. There's nothing magical or special about playacting that does this more often than other methods (on average, individual preference and results, of course, vary).</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8323109, member: 16814"] I disagree. It's closely aligned to what who the players are and who the GM is, but not aligned closely to what completely different people in a completely fantastic place are going to do. It's still highly artificial. This is not the same thing, though, you've swapped arguments from one where you're suggesting that playacting at the table is more aligned with the fiction for one where you're judging entertainment value. I don't play with professional actors, that do lots of work to make for a great performance at the table, so I'm as entertained by my friends acting as I am when at a barbeque -- this argument doesn't hold much water. Especially when I find I'm as least as, and often more, tuned in when using mechanical systems with teeth. This, to me, make my character feel more like a different person doing fantastic things than me pretending in a funny voice. Which isn't to say that you don't find the playacting much more entertaining, and there's nothing at all wrong with that. I'm mostly pointing out the terrible justifications you're using when you present your preference as better. Oh, I agree, but playacting rarely does that for me, while I get it quite often in games that have mechanical teeth. There's nothing magical or special about playacting that does this more often than other methods (on average, individual preference and results, of course, vary). [/QUOTE]
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