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All Characters Should be Good at Talking to NPCs
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<blockquote data-quote="pemerton" data-source="post: 8329011" data-attributes="member: 42582"><p>In Agon 2nd ed - which I played for the first time yesterday - every character has a rating in Arts & Oration, Blood & Valour, Craft & Reason, and Resolve & Spirit. The default rating is d6. For a starting character, one of these four is rated at d8.</p><p></p><p>In our game yesterday we had contests across each of these domains - more in Blood & Valour or Resolve & Spirit than the others (these being the favoured domains of the two PCs), but I think at least two in Arts & Oration. These involved persuading a priest of Hera to help the PCs. One of the PCs first persuaded him to bring his Harpy-decimated flock aboard their vessel, the purpose being to aid it in passing through the storms created by the mystical Pillar of Storms and confronting the Pirate Queen. The same PC then failed in maintaining the resolve of the priest at the moment of crunch - afraid of the storm, he instead led the PCs' vessel astray, leaving them vulnerable to an assault by the Pirate Queen who had herself taken control of the Pillar of Storms.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8329011, member: 42582"] In Agon 2nd ed - which I played for the first time yesterday - every character has a rating in Arts & Oration, Blood & Valour, Craft & Reason, and Resolve & Spirit. The default rating is d6. For a starting character, one of these four is rated at d8. In our game yesterday we had contests across each of these domains - more in Blood & Valour or Resolve & Spirit than the others (these being the favoured domains of the two PCs), but I think at least two in Arts & Oration. These involved persuading a priest of Hera to help the PCs. One of the PCs first persuaded him to bring his Harpy-decimated flock aboard their vessel, the purpose being to aid it in passing through the storms created by the mystical Pillar of Storms and confronting the Pirate Queen. The same PC then failed in maintaining the resolve of the priest at the moment of crunch - afraid of the storm, he instead led the PCs' vessel astray, leaving them vulnerable to an assault by the Pirate Queen who had herself taken control of the Pillar of Storms. [/QUOTE]
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