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All D20 Is Broken
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<blockquote data-quote="Sejs" data-source="post: 2807520" data-attributes="member: 4910"><p>Might I suggest then that you never, ever play GURPS? Fencing - All Out Attack. Feint. Thrust - Brain through Eyes. Done. </p><p></p><p> If you have the skills to maneuver in such an environment, any failure to utilize it is entirely upon your head. Standing toe-to-toe and trading full attacks is dandy... if you like taking damage yourself. I can't say for anyone else, but if I could smack you and then retreat to an area where you'd have to make a wicked hard Balance check in order to get to me and failure resulted in you losing your move action, you bet your ass I'd be using that. Or, heck, the bus depot scene from <em>The Transporter</em>. Greased up area? Come get some.</p><p></p><p> Again, this assumes you're just standing still and letting them take swings at you. How often did you ever see that in the films? I seem to remember nearly every saber duel moving all over the place, down hallways, over catwalks, etc.</p><p></p><p> Uh, you sure we're playing the same game, here? At higher levels a battle between two fighers is never over in two rounds, it drags on forever because you have to nickel-and-dime the other bastard down. Higher level melee just drags on and on unless you've got something up your sleeve.</p></blockquote><p></p>
[QUOTE="Sejs, post: 2807520, member: 4910"] Might I suggest then that you never, ever play GURPS? Fencing - All Out Attack. Feint. Thrust - Brain through Eyes. Done. If you have the skills to maneuver in such an environment, any failure to utilize it is entirely upon your head. Standing toe-to-toe and trading full attacks is dandy... if you like taking damage yourself. I can't say for anyone else, but if I could smack you and then retreat to an area where you'd have to make a wicked hard Balance check in order to get to me and failure resulted in you losing your move action, you bet your ass I'd be using that. Or, heck, the bus depot scene from [i]The Transporter[/i]. Greased up area? Come get some. Again, this assumes you're just standing still and letting them take swings at you. How often did you ever see that in the films? I seem to remember nearly every saber duel moving all over the place, down hallways, over catwalks, etc. Uh, you sure we're playing the same game, here? At higher levels a battle between two fighers is never over in two rounds, it drags on forever because you have to nickel-and-dime the other bastard down. Higher level melee just drags on and on unless you've got something up your sleeve. [/QUOTE]
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