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All Fours: the Rule of Fours? the Game of Fours?
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<blockquote data-quote="steeldragons" data-source="post: 5761901" data-attributes="member: 92511"><p>To simplify the spell allotment bonuses for high Int. MUs and high Pre. CLEs, I'm thinking, instead of how I outlined it before (how I've done it in my own homebrew game for years), in the interest of simplicity, the bonuses are just a straight +1 thru +4 (ability scores 15-18) and in addition to that being the Will Def. bonus (for Presence) and the Skill Point bonus (for Int) those numbers are just the number of additional Spell Levels per day the MU or CLE can use.</p><p></p><p>So, instead of a 17 Int. MU getting 1 additional 0 level spell, 1 additional 1st level spell and 1 additional 2nd level spell...they just receive +3 spell levels for the day to use as they see fit.</p><p></p><p>These bonus "spell levels per day" [2 0lvl spells=1 spell level.] may only be added to those Spell levels accessible to the spellcaster. i.e. a Magic-user with an 18 Int. (+4) could not cast a 4th lvl spell until they reached the level of Experience when 4th level spells are available (7th lvl. I believe. See chart below.) </p><p></p><p>How the extra spell [level] bonus is applied day-to-day is up to the player.</p><p></p><p>So, a 1st level MU with no Int. bonus is allowed 2 0lvl and 1 1lvl spell per day. A 2st level with an Int. of 17 (+3) could cast 2 0lvl and 4 1lvl, or 4 0lvl and 3 1lvl or 6 0lvl and 2 1lvl, etc...</p><p></p><p>A 3rd level MU (3 0lvl/2 1lvl/1 2lvl spell base) with Int. of 17 could cast: 3 0lvl, 3 1lvl and 2 2lvl spells or 5 0lvl, 2 1lvl and 2 2lvl, etc... </p><p></p><p>A 3rd level CLE (2 1lvl/1 2lvl base) with a Presence of 17 (+3) could cast: 5 1lvl and 1 2lvl or 3 1lvl and 2 2lvl spells per day, etc...</p><p></p><p>The below spell cart may be used for Magic-users and Clerics daily allowed spells. The only difference is Clerics do not have "cantrips" (0-lvl spells) and so, should ignore/not count that column among their daily allotment.</p><p></p><p>Caster.....Spell</p><p><u>Level.......Level</u>_______________________________</p><p>------------0-----1-----2-----3-----4</p><p> 1----------2-----1</p><p> 2----------2-----2</p><p> 3----------3-----2-----1</p><p> 4----------3-----3-----2</p><p>(5----------4-----4-----2-----1)</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5761901, member: 92511"] To simplify the spell allotment bonuses for high Int. MUs and high Pre. CLEs, I'm thinking, instead of how I outlined it before (how I've done it in my own homebrew game for years), in the interest of simplicity, the bonuses are just a straight +1 thru +4 (ability scores 15-18) and in addition to that being the Will Def. bonus (for Presence) and the Skill Point bonus (for Int) those numbers are just the number of additional Spell Levels per day the MU or CLE can use. So, instead of a 17 Int. MU getting 1 additional 0 level spell, 1 additional 1st level spell and 1 additional 2nd level spell...they just receive +3 spell levels for the day to use as they see fit. These bonus "spell levels per day" [2 0lvl spells=1 spell level.] may only be added to those Spell levels accessible to the spellcaster. i.e. a Magic-user with an 18 Int. (+4) could not cast a 4th lvl spell until they reached the level of Experience when 4th level spells are available (7th lvl. I believe. See chart below.) How the extra spell [level] bonus is applied day-to-day is up to the player. So, a 1st level MU with no Int. bonus is allowed 2 0lvl and 1 1lvl spell per day. A 2st level with an Int. of 17 (+3) could cast 2 0lvl and 4 1lvl, or 4 0lvl and 3 1lvl or 6 0lvl and 2 1lvl, etc... A 3rd level MU (3 0lvl/2 1lvl/1 2lvl spell base) with Int. of 17 could cast: 3 0lvl, 3 1lvl and 2 2lvl spells or 5 0lvl, 2 1lvl and 2 2lvl, etc... A 3rd level CLE (2 1lvl/1 2lvl base) with a Presence of 17 (+3) could cast: 5 1lvl and 1 2lvl or 3 1lvl and 2 2lvl spells per day, etc... The below spell cart may be used for Magic-users and Clerics daily allowed spells. The only difference is Clerics do not have "cantrips" (0-lvl spells) and so, should ignore/not count that column among their daily allotment. Caster.....Spell [U]Level.......Level[/U]_______________________________ ------------0-----1-----2-----3-----4 1----------2-----1 2----------2-----2 3----------3-----2-----1 4----------3-----3-----2 (5----------4-----4-----2-----1) [/QUOTE]
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